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int | apiversion |
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void(* | Printf )(const char *fmt,...) |
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void(* | DPrintf )(const char *fmt,...) |
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void(* | DebugPrintf )(const char *fmt,...) |
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void *(* | Malloc )(int size) |
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void(* | Free )(void *block) |
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void(* | Error )(int errorLevel, const char *fmt,...) |
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int(* | Milliseconds )(void) |
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const char *(* | LV_ConvertString )(const char *string) |
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cvar_t *(* | Cvar_Get )(const char *var_name, const char *value, int flags) |
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cvar_t *(* | Cvar_Find )(const char *var_name) |
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void(* | Cvar_Set )(const char *var_name, const char *value) |
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void(* | Cvar_CheckRange )(cvar_t *var, float min, float max, qboolean integral) |
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int(* | Argc )(void) |
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char *(* | Argv )(int n) |
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char *(* | Args )(void) |
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void(* | AddCommand )(const char *cmd) |
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void(* | Cmd_Stuff )(const char *text) |
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void(* | Cmd_Execute )(int execWhen, const char *text) |
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void(* | Cmd_TokenizeString )(const char *textIn) |
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long(* | FS_ReadFile )(const char *name, void **buf, qboolean quiet) |
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void(* | FS_FreeFile )(void *buf) |
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int(* | FS_WriteFile )(const char *qpath, const void *buffer, int size) |
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void(* | FS_WriteTextFile )(const char *qpath, const void *buffer, int size) |
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char **(* | FS_ListFilteredFiles )(const char *path, const char *extension, const char *filter, qboolean wantSubs, int *numfiles, qboolean allowNonPureFilesOnDisk) |
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void(* | FS_FreeFileList )(char **list) |
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void(* | SendConsoleCommand )(const char *text) |
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int(* | MSG_ReadBits )(int bits) |
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int(* | MSG_ReadChar )() |
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int(* | MSG_ReadByte )() |
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int(* | MSG_ReadSVC )() |
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int(* | MSG_ReadShort )() |
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int(* | MSG_ReadLong )() |
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float(* | MSG_ReadFloat )() |
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char *(* | MSG_ReadString )() |
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char *(* | MSG_ReadStringLine )() |
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float(* | MSG_ReadAngle8 )() |
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float(* | MSG_ReadAngle16 )() |
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void(* | MSG_ReadData )(void *data, int len) |
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float(* | MSG_ReadCoord )() |
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void(* | MSG_ReadDir )(vec3_t dir) |
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void(* | SendClientCommand )(const char *s) |
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void(* | CM_LoadMap )(const char *name, int *checksum) |
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clipHandle_t(* | CM_InlineModel )(int index) |
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int(* | CM_NumInlineModels )(void) |
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int(* | CM_PointContents )(const vec3_t p, int headnode) |
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int(* | CM_TransformedPointContents )(const vec3_t p, clipHandle_t model, const vec3_t origin, const vec3_t angles) |
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void(* | CM_BoxTrace )(trace_t *results, const vec3_t start, const vec3_t end, const vec3_t mins, const vec3_t maxs, int headnode, int brushmask, qboolean cylinder) |
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void(* | CM_TransformedBoxTrace )(trace_t *results, const vec3_t start, const vec3_t end, const vec3_t mins, const vec3_t maxs, int headnode, int brushmask, const vec3_t origin, const vec3_t angles, qboolean cylinder) |
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clipHandle_t(* | CM_TempBoxModel )(const vec3_t mins, const vec3_t maxs, int contents) |
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void(* | CM_PrintBSPFileSizes )() |
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qboolean(* | CM_LeafInPVS )(int leaf1, int leaf2) |
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int(* | CM_PointLeafnum )(const vec3_t p) |
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int(* | R_MarkFragments )(int numPoints, const vec3_t *points, const vec3_t projection, int maxPoints, vec3_t pointBuffer, int maxFragments, markFragment_t *fragmentBuffer, float fRadiusSquared) |
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int(* | R_MarkFragmentsForInlineModel )(clipHandle_t bmodel, const vec3_t vAngles, const vec3_t vOrigin, int numPoints, const vec3_t *points, const vec3_t projection, int maxPoints, vec3_t pointBuffer, int maxFragments, markFragment_t *fragmentBuffer, float fRadiusSquared) |
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void(* | R_GetInlineModelBounds )(int index, vec3_t mins, vec3_t maxs) |
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void(* | R_GetLightingForDecal )(vec3_t light, const vec3_t facing, const vec3_t origin) |
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void(* | R_GetLightingForSmoke )(vec3_t light, const vec3_t origin) |
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int(* | R_GatherLightSources )(const vec3_t pos, vec3_t *lightPos, vec3_t *lightIntensity, int maxLights) |
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void(* | S_StartSound )(const vec3_t origin, int entNum, int entChannel, sfxHandle_t sfxHandle, float volume, float minDist, float pitch, float maxDist, int streamed) |
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void(* | S_StartLocalSound )(const char *soundName, qboolean forceLoad) |
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void(* | S_StopSound )(int entnum, int channel) |
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void(* | S_ClearLoopingSounds )(void) |
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void(* | S_AddLoopingSound )(const vec3_t origin, const vec3_t velocity, sfxHandle_t sfxHandle, float volume, float minDist, float maxDist, float pitch, int flags) |
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void(* | S_Respatialize )(int entityNum, const vec3_t origin, vec3_t axis[3]) |
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void(* | S_BeginRegistration )(void) |
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sfxHandle_t(* | S_RegisterSound )(const char *sample, int streamed) |
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void(* | S_EndRegistration )(void) |
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void(* | S_UpdateEntity )(int entityNum, const vec3_t origin, const vec3_t velocity, qboolean use_listener) |
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void(* | S_SetReverb )(int reverb_type, float reverb_level) |
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void(* | S_SetGlobalAmbientVolumeLevel )(float volume) |
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float(* | S_GetSoundTime )(sfxHandle_t handle) |
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int(* | S_ChannelNameToNum )(const char *name) |
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const char *(* | S_ChannelNumToName )(int channel) |
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int(* | S_IsSoundPlaying )(int channelNumber, const char *name) |
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void(* | MUSIC_NewSoundtrack )(const char *name) |
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void(* | MUSIC_UpdateMood )(int current_mood, int fallback_mood) |
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void(* | MUSIC_UpdateVolume )(float volume, float fade_time) |
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float *(* | get_camera_offset )(qboolean *lookactive, qboolean *resetview) |
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void(* | R_ClearScene )(void) |
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void(* | R_RenderScene )(const refdef_t *fd) |
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void(* | R_LoadWorldMap )(const char *mapname) |
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void(* | R_PrintBSPFileSizes )() |
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int(* | MapVersion )() |
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int(* | R_MapVersion )() |
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qhandle_t(* | R_RegisterModel )(const char *name) |
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qhandle_t(* | R_SpawnEffectModel )(const char *name, vec3_t pos, vec3_t axis[3]) |
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qhandle_t(* | R_RegisterServerModel )(const char *name) |
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const char *(* | R_GetModelName )(qhandle_t hModel) |
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void(* | R_UnregisterServerModel )(qhandle_t hModel) |
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qhandle_t(* | R_RegisterShader )(const char *name) |
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qhandle_t(* | R_RegisterShaderNoMip )(const char *name) |
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const char *(* | R_GetShaderName )(qhandle_t hShader) |
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void(* | R_AddRefEntityToScene )(const refEntity_t *ent, int parentEntityNumber) |
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void(* | R_AddRefSpriteToScene )(const refEntity_t *ent) |
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void(* | R_AddLightToScene )(const vec3_t origin, float intensity, float r, float g, float b, int type) |
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qboolean(* | R_AddPolyToScene )(qhandle_t hShader, int numVerts, const polyVert_t *verts, int renderfx) |
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void(* | R_AddTerrainMarkToScene )(int terrainIndex, qhandle_t hShader, int numVerts, const polyVert_t *verts, int renderFx) |
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void(* | R_SetColor )(const vec4_t rgba) |
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void(* | R_DrawStretchPic )(float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t hShader) |
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fontheader_t *(* | R_LoadFont )(const char *name) |
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void(* | R_DrawString )(fontheader_t *font, const char *text, float x, float y, int maxLen, const float *pvVirtualScreen) |
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refEntity_t *(* | R_GetRenderEntity )(int entityNumber) |
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void(* | R_ModelBounds )(clipHandle_t model, vec3_t mins, vec3_t maxs) |
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float(* | R_ModelRadius )(clipHandle_t model) |
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float(* | R_Noise )(float x, float y, float z, double t) |
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void(* | R_DebugLine )(const vec3_t start, const vec3_t end, float r, float g, float b, float alpha) |
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baseshader_t *(* | GetShader )(int shaderNum) |
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void(* | R_SwipeBegin )(float thistime, float life, qhandle_t shader) |
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void(* | R_SwipePoint )(vec3_t p1, vec3_t p2, float time) |
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void(* | R_SwipeEnd )(void) |
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int(* | R_GetShaderWidth )(qhandle_t shader) |
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int(* | R_GetShaderHeight )(qhandle_t shader) |
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void(* | R_DrawBox )(float x, float y, float w, float h) |
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void(* | GetGameState )(gameState_t *gamestate) |
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int(* | GetSnapshot )(int snapshotNumber, snapshot_t *snapshot) |
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int(* | GetServerStartTime )() |
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void(* | SetTime )(int time) |
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void(* | GetCurrentSnapshotNumber )(int *snapshotNumber, int *serverTime) |
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void(* | GetGlconfig )(glconfig_t *glconfig) |
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qboolean(* | GetParseEntityState )(int parseEntityNumber, entityState_t *state) |
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int(* | GetCurrentCmdNumber )(void) |
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qboolean(* | GetUserCmd )(int cmdNumber, usercmd_t *ucmd) |
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qboolean(* | GetServerCommand )(int serverCommandNumber, qboolean differentServer) |
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qboolean(* | Alias_Add )(const char *alias, const char *name, const char *parameters) |
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qboolean(* | Alias_ListAdd )(AliasList_t *list, const char *alias, const char *name, const char *parameters) |
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const char *(* | Alias_FindRandom )(const char *alias, AliasListNode_t **ret) |
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const char *(* | Alias_ListFindRandom )(AliasList_t *list, const char *alias, AliasListNode_t **ret) |
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void(* | Alias_Dump )(void) |
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void(* | Alias_Clear )(void) |
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AliasList_t *(* | AliasList_New )(const char *name) |
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void(* | Alias_ListFindRandomRange )(AliasList_t *list, const char *alias, int *minIndex, int *maxIndex, float *totalWeight) |
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AliasList_t *(* | Alias_GetGlobalList )() |
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void(* | UI_ShowMenu )(const char *name, qboolean bForce) |
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void(* | UI_HideMenu )(const char *name, qboolean bForce) |
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int(* | UI_FontStringWidth )(fontheader_t *font, const char *string, int maxLen) |
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float(* | UI_GetObjectivesTop )(void) |
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void(* | UI_GetHighResolutionScale )(vec2_t scale) |
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int(* | Key_StringToKeynum )(const char *str) |
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const char *(* | Key_KeynumToBindString )(int keyNum) |
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void(* | Key_GetKeysForCommand )(const char *command, int *key1, int *key2) |
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dtiki_t *(* | R_Model_GetHandle )(qhandle_t handle) |
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int(* | TIKI_NumAnims )(dtiki_t *pmdl) |
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void(* | TIKI_CalculateBounds )(dtiki_t *pmdl, float scale, vec3_t mins, vec3_t maxs) |
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const char *(* | TIKI_Name )(dtiki_t *tiki) |
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void *(* | TIKI_GetSkeletor )(dtiki_t *tiki, int entNum) |
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void(* | TIKI_SetEyeTargetPos )(dtiki_t *tiki, int entNum, vec3_t pos) |
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const char *(* | Anim_NameForNum )(dtiki_t *tiki, int animnum) |
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int(* | Anim_NumForName )(dtiki_t *tiki, const char *name) |
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int(* | Anim_Random )(dtiki_t *tiki, const char *name) |
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int(* | Anim_NumFrames )(dtiki_t *tiki, int animnum) |
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float(* | Anim_Time )(dtiki_t *tiki, int animnum) |
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float(* | Anim_Frametime )(dtiki_t *tiki, int animnum) |
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void(* | Anim_Delta )(dtiki_t *tiki, int animnum, vec3_t delta) |
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int(* | Anim_Flags )(dtiki_t *tiki, int animnum) |
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int(* | Anim_FlagsSkel )(dtiki_t *tiki, int animnum) |
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float(* | Anim_CrossblendTime )(dtiki_t *tiki, int animnum) |
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qboolean(* | Anim_HasCommands )(dtiki_t *tiki, int animnum) |
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qboolean(* | Frame_Commands )(dtiki_t *tiki, int animnum, int framenum, tiki_cmd_t *tiki_cmd) |
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qboolean(* | Frame_CommandsTime )(dtiki_t *tiki, int animnum, float start, float end, tiki_cmd_t *tiki_cmd) |
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int(* | Surface_NameToNum )(dtiki_t *tiki, const char *name) |
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int(* | Tag_NumForName )(dtiki_t *tiki, const char *name) |
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const char *(* | Tag_NameForNum )(dtiki_t *tiki, int num) |
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void(* | ForceUpdatePose )(refEntity_t *model) |
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orientation_t(* | TIKI_Orientation )(refEntity_t *model, int tagNum) |
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qboolean(* | TIKI_IsOnGround )(refEntity_t *model, int tagNum, float threshold) |
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void(* | UI_ShowScoreBoard )(const char *menuName) |
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void(* | UI_HideScoreBoard )() |
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void(* | UI_SetScoreBoardItem )(int itemNumber, const char *data1, const char *data2, const char *data3, const char *data4, const char *data5, const char *data6, const char *data7, const char *data8, const vec4_t textColor, const vec4_t backColor, qboolean isHeader) |
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void(* | UI_DeleteScoreBoardItems )(int maxIndex) |
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void(* | UI_ToggleDMMessageConsole )(int consoleMode) |
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void(* | CL_InitRadar )(radarClient_t *radars, qhandle_t *shaders, int clientNum) |
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dtiki_t *(* | TIKI_FindTiki )(const char *path) |
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void(* | LoadResource )(const char *name) |
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void(* | FS_CanonicalFilename )(char *name) |
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void(* | CL_RestoreSavedCgameState )() |
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void(* | CL_ClearSavedCgameState )() |
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size_t(* | getConfigStringIdNormalized )(size_t num) |
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cvar_t * | fsDebug |
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hdelement_t * | HudDrawElements |
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clientAnim_t * | anim |
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stopWatch_t * | stopWatch |
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