OpenMoHAA 0.82.0
Loading...
Searching...
No Matches
entityState_s Struct Reference

Public Attributes

int number
 
int eType
 
int eFlags
 
trajectory_t pos
 
vec3_t netorigin
 
vec3_t origin
 
vec3_t origin2
 
vec3_t netangles
 
vec3_t angles
 
int constantLight
 
int loopSound
 
float loopSoundVolume
 
float loopSoundMinDist
 
float loopSoundMaxDist
 
float loopSoundPitch
 
int loopSoundFlags
 
int parent
 
int tag_num
 
qboolean attach_use_angles
 
vec3_t attach_offset
 
int beam_entnum
 
int modelindex
 
int usageIndex
 
int skinNum
 
int wasframe
 
frameInfo_t frameInfo [MAX_FRAMEINFOS]
 
float actionWeight
 
int bone_tag [NUM_BONE_CONTROLLERS]
 
vec3_t bone_angles [NUM_BONE_CONTROLLERS]
 
quat_t bone_quat [NUM_BONE_CONTROLLERS]
 
byte surfaces [32]
 
int clientNum
 
int groundEntityNum
 
int solid
 
float scale
 
float alpha
 
int renderfx
 
float shader_data [2]
 
float shader_time
 
quat_t quat
 
vec3_t eyeVector
 

The documentation for this struct was generated from the following file: