|
int | number |
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int | eType |
|
int | eFlags |
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trajectory_t | pos |
|
vec3_t | netorigin |
|
vec3_t | origin |
|
vec3_t | origin2 |
|
vec3_t | netangles |
|
vec3_t | angles |
|
int | constantLight |
|
int | loopSound |
|
float | loopSoundVolume |
|
float | loopSoundMinDist |
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float | loopSoundMaxDist |
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float | loopSoundPitch |
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int | loopSoundFlags |
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int | parent |
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int | tag_num |
|
qboolean | attach_use_angles |
|
vec3_t | attach_offset |
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int | beam_entnum |
|
int | modelindex |
|
int | usageIndex |
|
int | skinNum |
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int | wasframe |
|
frameInfo_t | frameInfo [MAX_FRAMEINFOS] |
|
float | actionWeight |
|
int | bone_tag [NUM_BONE_CONTROLLERS] |
|
vec3_t | bone_angles [NUM_BONE_CONTROLLERS] |
|
quat_t | bone_quat [NUM_BONE_CONTROLLERS] |
|
byte | surfaces [32] |
|
int | clientNum |
|
int | groundEntityNum |
|
int | solid |
|
float | scale |
|
float | alpha |
|
int | renderfx |
|
float | shader_data [2] |
|
float | shader_time |
|
quat_t | quat |
|
vec3_t | eyeVector |
|
The documentation for this struct was generated from the following file: