OpenMoHAA
0.82.0
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clientGameImport_t Member List
This is the complete list of members for
clientGameImport_t
, including all inherited members.
AddCommand
(defined in
clientGameImport_t
)
clientGameImport_t
Alias_Add
(defined in
clientGameImport_t
)
clientGameImport_t
Alias_Clear
(defined in
clientGameImport_t
)
clientGameImport_t
Alias_Dump
(defined in
clientGameImport_t
)
clientGameImport_t
Alias_FindRandom
(defined in
clientGameImport_t
)
clientGameImport_t
Alias_GetGlobalList
(defined in
clientGameImport_t
)
clientGameImport_t
Alias_ListAdd
(defined in
clientGameImport_t
)
clientGameImport_t
Alias_ListFindRandom
(defined in
clientGameImport_t
)
clientGameImport_t
Alias_ListFindRandomRange
(defined in
clientGameImport_t
)
clientGameImport_t
AliasList_New
(defined in
clientGameImport_t
)
clientGameImport_t
anim
(defined in
clientGameImport_t
)
clientGameImport_t
Anim_CrossblendTime
(defined in
clientGameImport_t
)
clientGameImport_t
Anim_Delta
(defined in
clientGameImport_t
)
clientGameImport_t
Anim_Flags
(defined in
clientGameImport_t
)
clientGameImport_t
Anim_FlagsSkel
(defined in
clientGameImport_t
)
clientGameImport_t
Anim_Frametime
(defined in
clientGameImport_t
)
clientGameImport_t
Anim_HasCommands
(defined in
clientGameImport_t
)
clientGameImport_t
Anim_NameForNum
(defined in
clientGameImport_t
)
clientGameImport_t
Anim_NumForName
(defined in
clientGameImport_t
)
clientGameImport_t
Anim_NumFrames
(defined in
clientGameImport_t
)
clientGameImport_t
Anim_Random
(defined in
clientGameImport_t
)
clientGameImport_t
Anim_Time
(defined in
clientGameImport_t
)
clientGameImport_t
apiversion
(defined in
clientGameImport_t
)
clientGameImport_t
Argc
(defined in
clientGameImport_t
)
clientGameImport_t
Args
(defined in
clientGameImport_t
)
clientGameImport_t
Argv
(defined in
clientGameImport_t
)
clientGameImport_t
CL_ClearSavedCgameState
(defined in
clientGameImport_t
)
clientGameImport_t
CL_InitRadar
(defined in
clientGameImport_t
)
clientGameImport_t
CL_RestoreSavedCgameState
(defined in
clientGameImport_t
)
clientGameImport_t
CM_BoxTrace
(defined in
clientGameImport_t
)
clientGameImport_t
CM_InlineModel
(defined in
clientGameImport_t
)
clientGameImport_t
CM_LeafInPVS
(defined in
clientGameImport_t
)
clientGameImport_t
CM_LoadMap
(defined in
clientGameImport_t
)
clientGameImport_t
CM_NumInlineModels
(defined in
clientGameImport_t
)
clientGameImport_t
CM_PointContents
(defined in
clientGameImport_t
)
clientGameImport_t
CM_PointLeafnum
(defined in
clientGameImport_t
)
clientGameImport_t
CM_PrintBSPFileSizes
(defined in
clientGameImport_t
)
clientGameImport_t
CM_TempBoxModel
(defined in
clientGameImport_t
)
clientGameImport_t
CM_TransformedBoxTrace
(defined in
clientGameImport_t
)
clientGameImport_t
CM_TransformedPointContents
(defined in
clientGameImport_t
)
clientGameImport_t
Cmd_Execute
(defined in
clientGameImport_t
)
clientGameImport_t
Cmd_Stuff
(defined in
clientGameImport_t
)
clientGameImport_t
Cmd_TokenizeString
(defined in
clientGameImport_t
)
clientGameImport_t
Cvar_CheckRange
(defined in
clientGameImport_t
)
clientGameImport_t
Cvar_Find
(defined in
clientGameImport_t
)
clientGameImport_t
Cvar_Get
(defined in
clientGameImport_t
)
clientGameImport_t
Cvar_Set
(defined in
clientGameImport_t
)
clientGameImport_t
DebugPrintf
(defined in
clientGameImport_t
)
clientGameImport_t
DPrintf
(defined in
clientGameImport_t
)
clientGameImport_t
Error
(defined in
clientGameImport_t
)
clientGameImport_t
ForceUpdatePose
(defined in
clientGameImport_t
)
clientGameImport_t
Frame_Commands
(defined in
clientGameImport_t
)
clientGameImport_t
Frame_CommandsTime
(defined in
clientGameImport_t
)
clientGameImport_t
Free
(defined in
clientGameImport_t
)
clientGameImport_t
FS_CanonicalFilename
(defined in
clientGameImport_t
)
clientGameImport_t
FS_FreeFile
(defined in
clientGameImport_t
)
clientGameImport_t
FS_FreeFileList
(defined in
clientGameImport_t
)
clientGameImport_t
FS_ListFilteredFiles
(defined in
clientGameImport_t
)
clientGameImport_t
FS_ReadFile
(defined in
clientGameImport_t
)
clientGameImport_t
FS_WriteFile
(defined in
clientGameImport_t
)
clientGameImport_t
FS_WriteTextFile
(defined in
clientGameImport_t
)
clientGameImport_t
fsDebug
(defined in
clientGameImport_t
)
clientGameImport_t
get_camera_offset
(defined in
clientGameImport_t
)
clientGameImport_t
getConfigStringIdNormalized
(defined in
clientGameImport_t
)
clientGameImport_t
GetCurrentCmdNumber
(defined in
clientGameImport_t
)
clientGameImport_t
GetCurrentSnapshotNumber
(defined in
clientGameImport_t
)
clientGameImport_t
GetGameState
(defined in
clientGameImport_t
)
clientGameImport_t
GetGlconfig
(defined in
clientGameImport_t
)
clientGameImport_t
GetParseEntityState
(defined in
clientGameImport_t
)
clientGameImport_t
GetServerCommand
(defined in
clientGameImport_t
)
clientGameImport_t
GetServerStartTime
(defined in
clientGameImport_t
)
clientGameImport_t
GetShader
(defined in
clientGameImport_t
)
clientGameImport_t
GetSnapshot
(defined in
clientGameImport_t
)
clientGameImport_t
GetUserCmd
(defined in
clientGameImport_t
)
clientGameImport_t
HudDrawElements
(defined in
clientGameImport_t
)
clientGameImport_t
Key_GetKeysForCommand
(defined in
clientGameImport_t
)
clientGameImport_t
Key_KeynumToBindString
(defined in
clientGameImport_t
)
clientGameImport_t
Key_StringToKeynum
(defined in
clientGameImport_t
)
clientGameImport_t
LoadResource
(defined in
clientGameImport_t
)
clientGameImport_t
LV_ConvertString
(defined in
clientGameImport_t
)
clientGameImport_t
Malloc
(defined in
clientGameImport_t
)
clientGameImport_t
MapVersion
(defined in
clientGameImport_t
)
clientGameImport_t
Milliseconds
(defined in
clientGameImport_t
)
clientGameImport_t
MSG_ReadAngle16
(defined in
clientGameImport_t
)
clientGameImport_t
MSG_ReadAngle8
(defined in
clientGameImport_t
)
clientGameImport_t
MSG_ReadBits
(defined in
clientGameImport_t
)
clientGameImport_t
MSG_ReadByte
(defined in
clientGameImport_t
)
clientGameImport_t
MSG_ReadChar
(defined in
clientGameImport_t
)
clientGameImport_t
MSG_ReadCoord
(defined in
clientGameImport_t
)
clientGameImport_t
MSG_ReadData
(defined in
clientGameImport_t
)
clientGameImport_t
MSG_ReadDir
(defined in
clientGameImport_t
)
clientGameImport_t
MSG_ReadFloat
(defined in
clientGameImport_t
)
clientGameImport_t
MSG_ReadLong
(defined in
clientGameImport_t
)
clientGameImport_t
MSG_ReadShort
(defined in
clientGameImport_t
)
clientGameImport_t
MSG_ReadString
(defined in
clientGameImport_t
)
clientGameImport_t
MSG_ReadStringLine
(defined in
clientGameImport_t
)
clientGameImport_t
MSG_ReadSVC
(defined in
clientGameImport_t
)
clientGameImport_t
MUSIC_NewSoundtrack
(defined in
clientGameImport_t
)
clientGameImport_t
MUSIC_UpdateMood
(defined in
clientGameImport_t
)
clientGameImport_t
MUSIC_UpdateVolume
(defined in
clientGameImport_t
)
clientGameImport_t
Printf
(defined in
clientGameImport_t
)
clientGameImport_t
R_AddLightToScene
(defined in
clientGameImport_t
)
clientGameImport_t
R_AddPolyToScene
(defined in
clientGameImport_t
)
clientGameImport_t
R_AddRefEntityToScene
(defined in
clientGameImport_t
)
clientGameImport_t
R_AddRefSpriteToScene
(defined in
clientGameImport_t
)
clientGameImport_t
R_AddTerrainMarkToScene
(defined in
clientGameImport_t
)
clientGameImport_t
R_ClearScene
(defined in
clientGameImport_t
)
clientGameImport_t
R_DebugLine
(defined in
clientGameImport_t
)
clientGameImport_t
R_DrawBox
(defined in
clientGameImport_t
)
clientGameImport_t
R_DrawStretchPic
(defined in
clientGameImport_t
)
clientGameImport_t
R_DrawString
(defined in
clientGameImport_t
)
clientGameImport_t
R_GatherLightSources
(defined in
clientGameImport_t
)
clientGameImport_t
R_GetInlineModelBounds
(defined in
clientGameImport_t
)
clientGameImport_t
R_GetLightingForDecal
(defined in
clientGameImport_t
)
clientGameImport_t
R_GetLightingForSmoke
(defined in
clientGameImport_t
)
clientGameImport_t
R_GetModelName
(defined in
clientGameImport_t
)
clientGameImport_t
R_GetRenderEntity
(defined in
clientGameImport_t
)
clientGameImport_t
R_GetShaderHeight
(defined in
clientGameImport_t
)
clientGameImport_t
R_GetShaderName
(defined in
clientGameImport_t
)
clientGameImport_t
R_GetShaderWidth
(defined in
clientGameImport_t
)
clientGameImport_t
R_LoadFont
(defined in
clientGameImport_t
)
clientGameImport_t
R_LoadWorldMap
(defined in
clientGameImport_t
)
clientGameImport_t
R_MapVersion
(defined in
clientGameImport_t
)
clientGameImport_t
R_MarkFragments
(defined in
clientGameImport_t
)
clientGameImport_t
R_MarkFragmentsForInlineModel
(defined in
clientGameImport_t
)
clientGameImport_t
R_Model_GetHandle
(defined in
clientGameImport_t
)
clientGameImport_t
R_ModelBounds
(defined in
clientGameImport_t
)
clientGameImport_t
R_ModelRadius
(defined in
clientGameImport_t
)
clientGameImport_t
R_Noise
(defined in
clientGameImport_t
)
clientGameImport_t
R_PrintBSPFileSizes
(defined in
clientGameImport_t
)
clientGameImport_t
R_RegisterModel
(defined in
clientGameImport_t
)
clientGameImport_t
R_RegisterServerModel
(defined in
clientGameImport_t
)
clientGameImport_t
R_RegisterShader
(defined in
clientGameImport_t
)
clientGameImport_t
R_RegisterShaderNoMip
(defined in
clientGameImport_t
)
clientGameImport_t
R_RenderScene
(defined in
clientGameImport_t
)
clientGameImport_t
R_SetColor
(defined in
clientGameImport_t
)
clientGameImport_t
R_SpawnEffectModel
(defined in
clientGameImport_t
)
clientGameImport_t
R_SwipeBegin
(defined in
clientGameImport_t
)
clientGameImport_t
R_SwipeEnd
(defined in
clientGameImport_t
)
clientGameImport_t
R_SwipePoint
(defined in
clientGameImport_t
)
clientGameImport_t
R_UnregisterServerModel
(defined in
clientGameImport_t
)
clientGameImport_t
S_AddLoopingSound
(defined in
clientGameImport_t
)
clientGameImport_t
S_BeginRegistration
(defined in
clientGameImport_t
)
clientGameImport_t
S_ChannelNameToNum
(defined in
clientGameImport_t
)
clientGameImport_t
S_ChannelNumToName
(defined in
clientGameImport_t
)
clientGameImport_t
S_ClearLoopingSounds
(defined in
clientGameImport_t
)
clientGameImport_t
S_EndRegistration
(defined in
clientGameImport_t
)
clientGameImport_t
S_GetSoundTime
(defined in
clientGameImport_t
)
clientGameImport_t
S_IsSoundPlaying
(defined in
clientGameImport_t
)
clientGameImport_t
S_RegisterSound
(defined in
clientGameImport_t
)
clientGameImport_t
S_Respatialize
(defined in
clientGameImport_t
)
clientGameImport_t
S_SetGlobalAmbientVolumeLevel
(defined in
clientGameImport_t
)
clientGameImport_t
S_SetReverb
(defined in
clientGameImport_t
)
clientGameImport_t
S_StartLocalSound
(defined in
clientGameImport_t
)
clientGameImport_t
S_StartSound
(defined in
clientGameImport_t
)
clientGameImport_t
S_StopSound
(defined in
clientGameImport_t
)
clientGameImport_t
S_UpdateEntity
(defined in
clientGameImport_t
)
clientGameImport_t
SendClientCommand
(defined in
clientGameImport_t
)
clientGameImport_t
SendConsoleCommand
(defined in
clientGameImport_t
)
clientGameImport_t
SetTime
(defined in
clientGameImport_t
)
clientGameImport_t
stopWatch
(defined in
clientGameImport_t
)
clientGameImport_t
Surface_NameToNum
(defined in
clientGameImport_t
)
clientGameImport_t
Tag_NameForNum
(defined in
clientGameImport_t
)
clientGameImport_t
Tag_NumForName
(defined in
clientGameImport_t
)
clientGameImport_t
TIKI_CalculateBounds
(defined in
clientGameImport_t
)
clientGameImport_t
TIKI_FindTiki
(defined in
clientGameImport_t
)
clientGameImport_t
TIKI_GetSkeletor
(defined in
clientGameImport_t
)
clientGameImport_t
TIKI_IsOnGround
(defined in
clientGameImport_t
)
clientGameImport_t
TIKI_Name
(defined in
clientGameImport_t
)
clientGameImport_t
TIKI_NumAnims
(defined in
clientGameImport_t
)
clientGameImport_t
TIKI_Orientation
(defined in
clientGameImport_t
)
clientGameImport_t
TIKI_SetEyeTargetPos
(defined in
clientGameImport_t
)
clientGameImport_t
UI_DeleteScoreBoardItems
(defined in
clientGameImport_t
)
clientGameImport_t
UI_FontStringWidth
(defined in
clientGameImport_t
)
clientGameImport_t
UI_GetHighResolutionScale
(defined in
clientGameImport_t
)
clientGameImport_t
UI_GetObjectivesTop
(defined in
clientGameImport_t
)
clientGameImport_t
UI_HideMenu
(defined in
clientGameImport_t
)
clientGameImport_t
UI_HideScoreBoard
(defined in
clientGameImport_t
)
clientGameImport_t
UI_SetScoreBoardItem
(defined in
clientGameImport_t
)
clientGameImport_t
UI_ShowMenu
(defined in
clientGameImport_t
)
clientGameImport_t
UI_ShowScoreBoard
(defined in
clientGameImport_t
)
clientGameImport_t
UI_ToggleDMMessageConsole
(defined in
clientGameImport_t
)
clientGameImport_t
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1.13.2