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clientAnim_t Struct Reference

Public Attributes

frameInfo_t g_VMFrameInfo [MAX_FRAMEINFOS]
int g_iLastVMAnim
int g_iLastVMAnimChanged
int g_iCurrentVMAnimSlot
int g_iCurrentVMDuration
qboolean g_bCrossblending
int g_iLastEquippedWeaponStat
char g_szLastActiveItem [80]
int g_iLastAnimPrefixIndex
float g_vCurrentVMPosOffset [3]

The documentation for this struct was generated from the following file: