OpenMoHAA 0.82.0
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shaderCommands_s Struct Reference

Public Member Functions

glIndex_t indexes[SHADER_MAX_INDEXES] QALIGN (16)
 
vec4_t xyz[SHADER_MAX_VERTEXES] QALIGN (16)
 
vec4_t normal[SHADER_MAX_VERTEXES] QALIGN (16)
 
vec2_t texCoords[SHADER_MAX_VERTEXES][2] QALIGN (16)
 
color4ub_t vertexColors[SHADER_MAX_VERTEXES] QALIGN (16)
 
int vertexDlightBits[SHADER_MAX_VERTEXES] QALIGN (16)
 
stageVars_t svars QALIGN (16)
 
color4ub_t constantColor255[SHADER_MAX_VERTEXES] QALIGN (16)
 
glIndex_t indexes[SHADER_MAX_INDEXES] QALIGN (16)
 
vec4_t xyz[SHADER_MAX_VERTEXES] QALIGN (16)
 
int16_t normal[SHADER_MAX_VERTEXES][4] QALIGN (16)
 
int16_t tangent[SHADER_MAX_VERTEXES][4] QALIGN (16)
 
vec2_t texCoords[SHADER_MAX_VERTEXES] QALIGN (16)
 
vec2_t lightCoords[SHADER_MAX_VERTEXES] QALIGN (16)
 
uint16_t color[SHADER_MAX_VERTEXES][4] QALIGN (16)
 
int16_t lightdir[SHADER_MAX_VERTEXES][4] QALIGN (16)
 
stageVars_t svars QALIGN (16)
 

Public Attributes

shader_tshader
 
float shaderTime
 
int fogNum
 
int dlightBits
 
int dlightMap
 
int numIndexes
 
int numVertexes
 
int numPasses
 
void(* currentStageIteratorFunc )(void)
 
shaderStage_t ** xstages
 
qboolean no_global_fog
 
qboolean vertexColorValid
 
void * attribPointers [ATTR_INDEX_COUNT]
 
vao_tvao
 
qboolean useInternalVao
 
qboolean useCacheVao
 
double shaderTime
 
int cubemapIndex
 
int pshadowBits
 
int firstIndex
 

The documentation for this struct was generated from the following files: