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shaderStage_t Struct Reference

Public Attributes

qboolean active
qboolean hasNormalMap
textureBundle_t bundle [NUM_TEXTURE_BUNDLES]
image_t * normalMap
int multitextureEnv
waveForm_t rgbWave
colorGen_t rgbGen
waveForm_t alphaWave
alphaGen_t alphaGen
unsigned stateBits
qboolean noMipMaps
qboolean noPicMip
qboolean force32bit
float alphaMin
float alphaMax
vec3_t specOrigin
byte colorConst [4]
byte alphaConst
byte alphaConstMin
byte constantColor [4]
acff_t adjustColorsForFog
qboolean isDetail
stageType_t type
struct shaderProgram_sglslShaderGroup
int glslShaderIndex
vec4_t normalScale
vec4_t specularScale

The documentation for this struct was generated from the following files: