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char | name [MAX_QPATH] |
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GLuint | program |
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GLuint | vertexShader |
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GLuint | fragmentShader |
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uint32_t | attribs |
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GLint | uniforms [UNIFORM_COUNT] |
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short | uniformBufferOffsets [UNIFORM_COUNT] |
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char * | uniformBuffer |
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The documentation for this struct was generated from the following file: