OpenMoHAA ..
Loading...
Searching...
No Matches
shader_s Struct Reference

Public Attributes

char name [MAX_QPATH]
int lightmapIndex
int index
int sortedIndex
float sort
qboolean defaultShader
qboolean explicitlyDefined
int surfaceFlags
int contentFlags
qboolean entityMergable
qboolean isSky
skyParms_t sky
spriteParms_t sprite
qboolean isPortalSky
float subdivisions
float fDistRange
float fDistNear
fogParms_t fogParms
float portalRange
cullType_t cullType
qboolean polygonOffset
qboolean noMipMaps
qboolean noPicMip
fogPass_t fogPass
qboolean needsNormal
qboolean needsST1
qboolean needsST2
qboolean needsColor
int numDeforms
deformStage_t deforms [MAX_SHADER_DEFORMS]
int numUnfoggedPasses
shaderStage_tunfoggedStages [MAX_SHADER_STAGES]
int needsLGrid
int needsLSpherical
int stagesWithAlphaFog
int flags
void(* optimalStageIteratorFunc )(void)
float clampTime
float timeOffset
int numStates
struct shader_scurrentShader
struct shader_sparentShader
int currentState
long expireTime
struct shader_sremappedShader
int shaderStates [MAX_STATES_PER_SHADER]
struct shader_snext
qboolean isPortal
int vertexAttribs
shaderStage_tstages [MAX_SHADER_STAGES]
double clampTime
double timeOffset
qboolean force32bit

The documentation for this struct was generated from the following files: