OpenMoHAA 0.82.0
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shader_s Struct Reference

Public Attributes

char name [MAX_QPATH]
 
int lightmapIndex
 
int index
 
int sortedIndex
 
float sort
 
qboolean defaultShader
 
qboolean explicitlyDefined
 
int surfaceFlags
 
int contentFlags
 
qboolean entityMergable
 
qboolean isSky
 
skyParms_t sky
 
spriteParms_t sprite
 
qboolean isPortalSky
 
float subdivisions
 
float fDistRange
 
float fDistNear
 
fogParms_t fogParms
 
float portalRange
 
cullType_t cullType
 
qboolean polygonOffset
 
qboolean noMipMaps
 
qboolean noPicMip
 
fogPass_t fogPass
 
qboolean needsNormal
 
qboolean needsST1
 
qboolean needsST2
 
qboolean needsColor
 
int numDeforms
 
deformStage_t deforms [MAX_SHADER_DEFORMS]
 
int numUnfoggedPasses
 
shaderStage_tunfoggedStages [MAX_SHADER_STAGES]
 
int needsLGrid
 
int needsLSpherical
 
int stagesWithAlphaFog
 
int flags
 
void(* optimalStageIteratorFunc )(void)
 
float clampTime
 
float timeOffset
 
int numStates
 
struct shader_scurrentShader
 
struct shader_sparentShader
 
int currentState
 
long expireTime
 
struct shader_sremappedShader
 
int shaderStates [MAX_STATES_PER_SHADER]
 
struct shader_snext
 
qboolean isPortal
 
int vertexAttribs
 
shaderStage_tstages [MAX_SHADER_STAGES]
 
double clampTime
 
double timeOffset
 
qboolean force32bit
 

The documentation for this struct was generated from the following files: