OpenMoHAA 0.82.0
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cg_t Struct Reference

Public Attributes

int clientFrame
 
int clientNum
 
qboolean demoPlayback
 
qboolean levelShot
 
int latestSnapshotNum
 
int latestSnapshotTime
 
snapshot_tsnap
 
snapshot_tnextSnap
 
snapshot_t activeSnapshots [2]
 
float frameInterpolation
 
qboolean thisFrameTeleport
 
qboolean nextFrameTeleport
 
qboolean nextFrameCameraCut
 
int frametime
 
int time
 
int physicsTime
 
qboolean renderingThirdPerson
 
qboolean hyperspace
 
playerState_t predicted_player_state
 
qboolean validPPS
 
int predictedErrorTime
 
vec3_t predictedError
 
int iWeaponCommand
 
int iWeaponCommandSend
 
vec3_t autoAngles
 
vec3_t autoAxis [3]
 
vec3_t autoAnglesSlow
 
vec3_t autoAxisSlow [3]
 
vec3_t autoAnglesFast
 
vec3_t autoAxisFast [3]
 
refdef_t refdef
 
vec3_t playerHeadPos
 
vec3_t refdefViewAngles
 
vec3_t currentViewPos
 
vec3_t currentViewAngles
 
float fRefFovXSin
 
float fRefFovXCos
 
float fRefFovYSin
 
float fRefFovYCos
 
float fCurrentViewHeight
 
float fCurrentViewBobPhase
 
float fCurrentViewBobAmp
 
dtiki_tpLastPlayerWorldModel
 
dtiki_tpPlayerFPSModel
 
qhandle_t hPlayerFPSModelHandle
 
qboolean bFPSModelLastFrame
 
qboolean bFPSOnGround
 
dtiki_tpAlliedPlayerModel
 
qhandle_t hAlliedPlayerModelHandle
 
dtiki_tpAxisPlayerModel
 
qhandle_t hAxisPlayerModelHandle
 
qboolean serverAlliedModelValid
 
qboolean serverAxisModelValid
 
vec3_t vOffsetViewAngles
 
vec3_t vLastHeadAngles
 
vec3_t vLastViewAngles
 
vec3_t vEyeOffsetMax
 
float fEyeOffsetFrac
 
float SoundOrg [3]
 
vec3_t SoundAxis [3]
 
vec3_t camera_origin
 
vec3_t camera_angles
 
float camera_fov
 
float zoomSensitivity
 
qboolean bIntermissionDisplay
 
int scoresRequestTime
 
qboolean showScores
 
char scoresMenuName [MAX_STRING_TOKENS]
 
int iInstaMessageMenu
 
int centerPrintTime
 
int centerPrintCharWidth
 
int centerPrintY
 
char centerPrint [1024]
 
int centerPrintLines
 
int matchStartTime
 
refEntity_t testModelEntity
 
char testModelName [MAX_QPATH]
 
qboolean testGun
 
float farplane_distance
 
float farplane_bias
 
vec3_t farplane_color
 
qboolean farplane_cull
 
float skyboxFarplane
 
qboolean renderTerrain
 
float farclipOverride
 
vec3_t farplaneColorOverride
 
qboolean sky_portal
 
float sky_alpha
 
vec3_t sky_origin
 
vec3_t sky_axis [3]
 
float skyboxSpeed
 
float viewkick [2]
 
float viewkickRecenter
 
float viewkickMinDecay
 
float viewkickMaxDecay
 
cobjective_t Objectives [20]
 
float ObjectivesAlphaTime
 
float ObjectivesBaseAlpha
 
float ObjectivesDesiredAlpha
 
float ObjectivesCurrentAlpha
 
int ObjectivesCurrentIndex
 
crain_t rain
 
clientInfo_t clientinfo [MAX_CLIENTS]
 
radarClient_t radars [MAX_CLIENTS]
 
qhandle_t radarShaders [2]
 

The documentation for this struct was generated from the following file: