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float | density |
| |
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float | speed |
| |
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int | speed_vary |
| |
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int | slant |
| |
|
float | length |
| |
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float | min_dist |
| |
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float | width |
| |
|
char | shader [MAX_RAIN_SHADERS][MAX_STRING_CHARS] |
| |
|
char | currentShader [MAX_STRING_CHARS] |
| |
|
int | numshaders |
| |
The documentation for this struct was generated from the following file: