|
float | density |
|
float | speed |
|
int | speed_vary |
|
int | slant |
|
float | length |
|
float | min_dist |
|
float | width |
|
char | shader [MAX_RAIN_SHADERS][MAX_STRING_CHARS] |
|
char | currentShader [MAX_STRING_CHARS] |
|
int | numshaders |
|
The documentation for this struct was generated from the following file: