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| CLASS_PROTOTYPE (DM_Manager) |
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void | InitGame (void) |
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void | AddPlayer (Player *player) |
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bool | JoinTeam (Player *player, teamtype_t teamType) |
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void | LeaveTeam (Player *player) |
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void | RebuildTeamConfigstrings (void) |
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void | RemovePlayer (Player *player) |
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void | PlayerKilled (Player *player) |
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void | Countdown (Event *ev) |
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void | Reset (void) |
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void | Score (Player *player) |
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void | PrintAllClients (str s) |
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bool | CheckEndMatch (void) |
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bool | TeamHitScoreLimit (void) |
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bool | PlayerHitScoreLimit (void) |
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void | EventDoRoundTransition (Event *ev) |
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void | EventFinishRoundTransition (Event *ev) |
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void | TeamWin (int teamnum) |
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void | StartRound (void) |
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void | EndRound (void) |
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bool | RoundActive (void) const |
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bool | GameHasRounds (void) const |
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bool | GameAllowsRespawns (void) const |
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void | SetGameAllowsRespawns (bool bAllow) |
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bool | AllowRespawn (void) const |
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int | GetRoundLimit (void) const |
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void | SetDefaultRoundLimit (int round_limit) |
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const_str | GetClockSide (void) const |
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void | SetClockSide (const_str s) |
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const_str | GetBombPlantTeam (void) const |
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void | SetBombPlantTeam (const_str s) |
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int | GetTargetsToDestroy (void) const |
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void | SetTargetsToDestroy (int) |
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int | GetTargetsDestroyed (void) const |
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void | SetTargetsDestroyed (int) |
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int | GetBombsPlanted (void) const |
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void | SetBombsPlanted (int) |
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int | GetTeamWin (void) |
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bool | WaitingForPlayers (void) const |
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bool | IsGameActive (void) const |
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int | PlayerCount (void) const |
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Player * | GetPlayer (int index) const |
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teamtype_t | GetAutoJoinTeam (void) |
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DM_Team * | GetTeamAllies (void) |
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DM_Team * | GetTeamAxis (void) |
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float | GetMatchStartTime (void) |
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void | StopTeamRespawn (eController controller) |
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bool | AllowTeamRespawn (int teamnum) const |
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int | GetTeamSpawnTimeLeft () const |
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DM_Team * | GetTeam (str name) |
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DM_Team * | GetTeam (teamtype_t team) |
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| CLASS_PROTOTYPE (Listener) |
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virtual Listener * | GetScriptOwner (void) |
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virtual void | SetScriptOwner (Listener *newOwner) |
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void | Archive (Archiver &arc) override |
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void | CancelEventsOfType (Event *ev) |
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void | CancelEventsOfType (Event &ev) |
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void | CancelFlaggedEvents (int flags) |
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void | CancelPendingEvents (void) |
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qboolean | EventPending (Event &ev) |
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void | PostEvent (Event *ev, float delay, int flags=0) |
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void | PostEvent (const Event &ev, float delay, int flags=0) |
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qboolean | PostponeAllEvents (float time) |
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qboolean | PostponeEvent (Event &ev, float time) |
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bool | ProcessEvent (const Event &ev) |
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bool | ProcessEvent (Event *ev) |
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bool | ProcessEvent (Event &ev) |
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ScriptVariable & | ProcessEventReturn (Event *ev) |
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void | ProcessContainerEvent (const Container< Event * > &conev) |
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qboolean | ProcessPendingEvents (void) |
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bool | ProcessScriptEvent (Event &ev) |
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bool | ProcessScriptEvent (Event *ev) |
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int | GetFlags (Event *event) const |
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qboolean | ValidEvent (str name) const |
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void | CommandDelay (Event *ev) |
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void | Remove (Event *ev) |
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void | ScriptRemove (Event *ev) |
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void | EventInheritsFrom (Event *ev) |
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void | EventIsInheritedBy (Event *ev) |
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void | GetClassname (Event *ev) |
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virtual ClassDef * | classinfo (void) const |
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void | warning (const char *function, const char *format,...) const |
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void | error (const char *function, const char *format,...) const |
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qboolean | inheritsFrom (ClassDef *c) const |
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qboolean | inheritsFrom (const char *name) const |
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qboolean | isInheritedBy (const char *name) const |
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qboolean | isInheritedBy (ClassDef *c) const |
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const char * | getClassname (void) const |
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const char * | getClassID (void) const |
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const char * | getSuperclass (void) const |
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void * | operator new (size_t s) |
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void | operator delete (void *ptr) |
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void * | operator new (size_t size, void *placement) |
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void | operator delete (void *ptr, void *placement) |
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template<typename T> |
void * | operator new (size_t size, T &placement) |
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template<typename T> |
void | operator delete (void *ptr, T &placement) |
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