OpenMoHAA 0.82.0
Loading...
Searching...
No Matches
BotMovement Class Reference

Public Member Functions

void SetControlledEntity (Player *newEntity)
 
void MoveThink (usercmd_t &botcmd)
 
void AvoidPath (Vector vPos, float fAvoidRadius, Vector vPreferredDir=vec_zero, float *vLeashHome=NULL, float fLeashRadius=0.0f)
 
void MoveNear (Vector vNear, float fRadius, float *vLeashHome=NULL, float fLeashRadius=0.0f)
 
void MoveTo (Vector vPos, float *vLeashHome=NULL, float fLeashRadius=0.0f)
 
bool MoveToBestAttractivePoint (int iMinPriority=0)
 
bool CanMoveTo (Vector vPos)
 
bool MoveDone ()
 
bool IsMoving (void)
 
void ClearMove (void)
 
Vector GetCurrentGoal () const
 
Vector GetCurrentPathDirection () const
 

The documentation for this class was generated from the following files: