OpenMoHAA 0.82.0
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This is the complete list of members for BotMovement, including all inherited members.
AvoidPath(Vector vPos, float fAvoidRadius, Vector vPreferredDir=vec_zero, float *vLeashHome=NULL, float fLeashRadius=0.0f) (defined in BotMovement) | BotMovement | |
BotMovement() (defined in BotMovement) | BotMovement | |
CanMoveTo(Vector vPos) (defined in BotMovement) | BotMovement | |
ClearMove(void) (defined in BotMovement) | BotMovement | |
GetCurrentGoal() const (defined in BotMovement) | BotMovement | |
GetCurrentPathDirection() const (defined in BotMovement) | BotMovement | |
IsMoving(void) (defined in BotMovement) | BotMovement | |
MoveDone() (defined in BotMovement) | BotMovement | |
MoveNear(Vector vNear, float fRadius, float *vLeashHome=NULL, float fLeashRadius=0.0f) (defined in BotMovement) | BotMovement | |
MoveThink(usercmd_t &botcmd) (defined in BotMovement) | BotMovement | |
MoveTo(Vector vPos, float *vLeashHome=NULL, float fLeashRadius=0.0f) (defined in BotMovement) | BotMovement | |
MoveToBestAttractivePoint(int iMinPriority=0) (defined in BotMovement) | BotMovement | |
SetControlledEntity(Player *newEntity) (defined in BotMovement) | BotMovement | |
~BotMovement() (defined in BotMovement) | BotMovement |