|
OpenMoHAA 0.83.0
|
This is the complete list of members for BotMovement, including all inherited members.
| AvoidPath(Vector vPos, float fAvoidRadius, Vector vPreferredDir=vec_zero, float *vLeashHome=NULL, float fLeashRadius=0.0f) (defined in BotMovement) | BotMovement | |
| BotMovement() (defined in BotMovement) | BotMovement | |
| CanMoveTo(Vector vPos) (defined in BotMovement) | BotMovement | |
| ClearMove(void) (defined in BotMovement) | BotMovement | |
| GetCurrentGoal() const (defined in BotMovement) | BotMovement | |
| GetCurrentPathDirection() const (defined in BotMovement) | BotMovement | |
| IsMoving(void) (defined in BotMovement) | BotMovement | |
| MoveDone() (defined in BotMovement) | BotMovement | |
| MoveNear(Vector vNear, float fRadius, float *vLeashHome=NULL, float fLeashRadius=0.0f) (defined in BotMovement) | BotMovement | |
| MoveThink(usercmd_t &botcmd) (defined in BotMovement) | BotMovement | |
| MoveTo(Vector vPos, float *vLeashHome=NULL, float fLeashRadius=0.0f) (defined in BotMovement) | BotMovement | |
| MoveToBestAttractivePoint(int iMinPriority=0) (defined in BotMovement) | BotMovement | |
| SetControlledEntity(Player *newEntity) (defined in BotMovement) | BotMovement | |
| ~BotMovement() (defined in BotMovement) | BotMovement |