OpenMoHAA 0.83.0
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BotController Class Reference
Inheritance diagram for BotController:

Classes

struct  botfunc_t
 

Public Member Functions

 CLASS_PROTOTYPE (BotController)
 
void GetEyeInfo (usereyes_t *eyeinfo)
 
void GetUsercmd (usercmd_t *ucmd)
 
void UpdateBotStates (void)
 
void CheckReload (void)
 
void AimAtAimNode (void)
 
void NoticeEvent (Vector vPos, int iType, Entity *pEnt, float fDistanceSquared, float fRadiusSquared)
 
void ClearEnemy (void)
 
void SendCommand (const char *text)
 
void Think ()
 
void Spawned (void)
 
void Killed (const Event &ev)
 
void GotKill (const Event &ev)
 
void EventStuffText (const str &text)
 
BotMovementGetMovement ()
 
void setControlledEntity (Player *player)
 
PlayergetControlledEntity () const
 

Static Public Member Functions

static void Init (void)
 

The documentation for this class was generated from the following files: