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qboolean | initialized |
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int | time |
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int | snapFlagServerBit |
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int | startTime |
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int | lastTime |
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int | serverLagTime |
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qboolean | autosave |
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int | mapTime |
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client_t * | clients |
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int | iNumClients |
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int | numSnapshotEntities |
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int | nextSnapshotEntities |
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entityState_t * | snapshotEntities |
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int | nextHeartbeatTime |
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challenge_t | challenges [MAX_CHALLENGES] |
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netadr_t | redirectAddress |
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netadr_t | authorizeAddress |
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char | gameName [MAX_QPATH] |
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char | mapName [MAX_QPATH] |
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char | rawServerName [MAX_QPATH] |
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int | areabits_warning_time |
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qboolean | soundsNeedLoad |
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char | tm_filename [MAX_QPATH] |
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int | tm_loopcount |
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int | tm_offset |
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nonpvs_sound_cache_t | nonpvs_sound_cache [MAX_SOUNDS] |
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soundsystemsavegame_t | soundSystem |
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netprofclient_t | netprofile |
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The documentation for this struct was generated from the following file: