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int | lightIntensity |
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int | lightAngle |
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int | lightmapResolution |
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qboolean | twoSided |
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qboolean | lightLinear |
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vec3_t | lightColor |
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float | lightFalloff |
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float | backsplashFraction |
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float | backsplashDistance |
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float | lightSubdivide |
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qboolean | autosprite |
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The documentation for this struct was generated from the following file: