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centity_s Struct Reference

Public Attributes

entityState_t currentState
entityState_t nextState
qboolean teleported
qboolean interpolate
qboolean currentValid
int miscTime
int snapShotTime
int errorTime
vec3_t errorOrigin
vec3_t errorAngles
qboolean extrapolated
vec3_t rawOrigin
vec3_t rawAngles
vec3_t beamEnd
vec3_t lerpOrigin
vec3_t lerpAngles
sfxHandle_t tikiLoopSound
float tikiLoopSoundVolume
float tikiLoopSoundMinDist
float tikiLoopSoundMaxDist
float tikiLoopSoundPitch
int tikiLoopSoundFlags
float color [4]
float client_color [4]
int clientFlags
int splash_last_spawn_time
int splash_still_count
quat_t bone_quat [NUM_BONE_CONTROLLERS]
float animLastTimes [MAX_FRAMEINFOS]
int animLast [MAX_FRAMEINFOS]
int animLastWeight
int usageIndexLast
qboolean bFootOnGround_Right
qboolean bFootOnGround_Left
int iNextLandTime

The documentation for this struct was generated from the following file: