|
SBServerListState | state |
|
DArray | servers |
|
DArray | keylist |
|
char | queryforgamename [36] |
|
char | queryfromgamename [36] |
|
char | queryfromkey [32] |
|
char | mychallenge [LIST_CHALLENGE_LEN] |
|
char * | inbuffer |
|
int | inbufferlen |
|
const char * | popularvalues [MAX_POPULAR_VALUES] |
|
int | numpopularvalues |
|
int | expectedelements |
|
SBListCallBackFn | ListCallback |
|
SBMaploopCallbackFn | MaploopCallback |
|
SBPlayerSearchCallbackFn | PlayerSearchCallback |
|
void * | instance |
|
SortInfo | currsortinfo |
|
SortInfo | prevsortinfo |
|
SBBool | sortascending |
|
goa_uint32 | mypublicip |
|
goa_uint32 | srcip |
|
unsigned short | defaultport |
|
char * | lasterror |
|
SOCKET | slsocket |
|
gsi_time | lanstarttime |
|
int | fromgamever |
|
GOACryptState | cryptkey |
|
int | queryoptions |
|
SBListParseState | pstate |
|
gsi_u16 | backendgameflags |
|
const char * | mLanAdapterOverride |
|
SBServer | deadlist |
|
The documentation for this struct was generated from the following file: