OpenMoHAA 0.82.1
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navigation_bsp_load_curve.cpp File Reference

Render patches from BSP into triangles and vertices. More...

#include "g_local.h"
#include "navigation_bsp.h"

Classes

struct  cGrid_t
 

Macros

#define WRAP_POINT_EPSILON   0.1
 
#define POINT_EPSILON   0.1
 

Functions

surfaceGrid_tG_CreateSurfaceGridMesh (int width, int height, const vec3_t ctrl[MAX_GRID_SIZE][MAX_GRID_SIZE], int *indexes, int numIndexes)
 
void G_FreeSurfaceGridMesh (surfaceGrid_t *grid)
 
surfaceGrid_tG_SubdividePatchToGrid (int width, int height, Vector points[MAX_PATCH_SIZE *MAX_PATCH_SIZE], float subdivisions)
 

Detailed Description

Render patches from BSP into triangles and vertices.