OpenMoHAA 0.83.0
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TestPlayerStart Class Reference
Inheritance diagram for TestPlayerStart:
PlayerStart SimpleArchivedEntity SimpleEntity

Public Member Functions

 CLASS_PROTOTYPE (TestPlayerStart)
 
- Public Member Functions inherited from PlayerStart
 CLASS_PROTOTYPE (PlayerStart)
 
void Archive (Archiver &arc) override
 
void SetAngle (Event *ev)
 
void EventEnableSpawn (Event *ev)
 
void EventDisableSpawn (Event *ev)
 
void EventDeleteOnSpawn (Event *ev)
 
void EventKeepOnSpawn (Event *ev)
 
- Public Member Functions inherited from SimpleArchivedEntity
 CLASS_PROTOTYPE (SimpleArchivedEntity)
 
- Public Member Functions inherited from SimpleEntity
 CLASS_PROTOTYPE (SimpleEntity)
 
virtual void setOrigin (Vector origin)
 
virtual void setOriginEvent (Vector origin)
 
virtual void setAngles (Vector angles)
 
const str & Target ()
 
qboolean Targeted (void)
 
str & TargetName ()
 
virtual void SetTargetName (str targetname)
 
void Archive (Archiver &arc) override
 
int IsSubclassOfEntity (void) const
 
int IsSubclassOfAnimate (void) const
 
int IsSubclassOfSentient (void) const
 
int IsSubclassOfPlayer (void) const
 
int IsSubclassOfActor (void) const
 
int IsSubclassOfItem (void) const
 
int IsSubclassOfInventoryItem (void) const
 
int IsSubclassOfWeapon (void) const
 
int IsSubclassOfProjectile (void) const
 
int IsSubclassOfDoor (void) const
 
int IsSubclassOfCamera (void) const
 
int IsSubclassOfVehicle (void) const
 
int IsSubclassOfVehicleTank (void) const
 
int IsSubclassOfVehicleTurretGun (void) const
 
int IsSubclassOfTurretGun (void) const
 
int IsSubclassOfPathNode (void) const
 
int IsSubclassOfWaypoint (void) const
 
int IsSubclassOfTempWaypoint (void) const
 
int IsSubclassOfVehiclePoint (void) const
 
int IsSubclassOfSplinePath (void) const
 
int IsSubclassOfCrateObject (void) const
 
void GetOrigin (Event *ev)
 
void SetOrigin (Event *ev)
 
void GetCentroid (Event *ev)
 
void SetTargetname (Event *ev)
 
void GetTargetname (Event *ev)
 
void SetTarget (Event *ev)
 
void GetTarget (Event *ev)
 
void SetAngles (Event *ev)
 
void GetAngles (Event *ev)
 
void SetAngleEvent (Event *ev)
 
void GetAngleEvent (Event *ev)
 
void GetForwardVector (Event *ev)
 
void GetLeftVector (Event *ev)
 
void GetRightVector (Event *ev)
 
void GetUpVector (Event *ev)
 
SimpleEntityNext (void)
 
void MPrintf (const char *msg,...)
 
void SimpleArchive (Archiver &arc)
 

Additional Inherited Members

- Public Attributes inherited from PlayerStart
bool m_bForbidSpawns
 
bool m_bDeleteOnSpawn
 
- Public Attributes inherited from SimpleEntity
Vector origin
 
Vector angles
 
entflags_t entflags
 
str target
 
str targetname
 
Vector centroid
 

The documentation for this class was generated from the following file: