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void * | operator new (size_t size) |
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void | operator delete (void *ptr) |
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| ScriptVM (ScriptClass *scriptClass, unsigned char *pCodePos, ScriptThread *thread) |
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void | Archive (Archiver &arc) |
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void | EnterFunction (Container< ScriptVariable > &&) |
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void | LeaveFunction () |
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void | End (const ScriptVariable &returnValue) |
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void | End (void) |
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void | Execute (ScriptVariable *data=NULL, int dataSize=0, str label="") |
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void | NotifyDelete (void) |
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void | Resume (qboolean bForce=false) |
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void | Suspend (void) |
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str | Filename (void) const |
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str | Label (void) const |
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ScriptClass * | GetScriptClass (void) const |
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GameScript * | GetScript () const |
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bool | IsSuspended (void) |
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int | State (void) |
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int | ThreadState (void) |
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void | EventGoto (Event *ev) |
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bool | EventThrow (Event *ev) |
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bool | CanScriptTracePrint (void) |
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void | ScriptTrace1 () const |
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void | ScriptTrace2 () const |
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const char * | GetSourcePos () const |
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The documentation for this class was generated from the following files: