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virtual void | FindPath (const Vector &start, const Vector &end, const PathSearchParameter ¶meters) override |
| Find and set the path from start to end.
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virtual void | FindPathNear (const Vector &start, const Vector &end, float radius, const PathSearchParameter ¶meters) override |
| Find and set the path from start to end with the specified goal radius.
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virtual void | FindPathAway (const Vector &start, const Vector &avoid, const Vector &preferredDir, float radius, const PathSearchParameter ¶meters) override |
| Find and set the path away from the specified origin.
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virtual bool | TestPath (const Vector &start, const Vector &end, const PathSearchParameter ¶meters) override |
| Returns true if the path exists, false otherwise.
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virtual void | UpdatePos (const Vector &origin) override |
| Update path movement.
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virtual void | Clear () override |
| Clear the path.
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virtual PathNav | GetNode (unsigned int index) const override |
| Return the node at the specified index (0 = first node, and nodecount - 1 = last node).
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virtual int | GetNodeCount () const override |
| Return the number of nodes.
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virtual Vector | GetCurrentDelta () const override |
| Return the current move delta.
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virtual Vector | GetCurrentDirection () const override |
| Return the directional vector towards the path.
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virtual Vector | GetDestination () const override |
| Return the final destination.
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virtual bool | HasReachedGoal (const Vector &origin) const override |
| Return true if the origin is at the end of the goal.
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virtual bool | IsQuerying () const override |
| Return true if the path is currently being calculated.
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void * | operator new (size_t s) |
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void | operator delete (void *ptr) |
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void * | operator new (size_t size, void *placement) |
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void | operator delete (void *ptr, void *placement) |
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template<typename T> |
void * | operator new (size_t size, T &placement) |
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template<typename T> |
void | operator delete (void *ptr, T &placement) |
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Detour (recastnavigation) based navigation system.