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Game Class Reference
Inheritance diagram for Game:

Public Member Functions

 CLASS_PROTOTYPE (Game)
void Init ()
void Archive (Archiver &arc) override

Public Attributes

gclient_t * clients
qboolean autosaved
int maxclients
int maxentities

Protected Member Functions

void GetSkill (Event *ev)
void GetDetail (Event *ev)

The documentation for this class was generated from the following files:
  • code/fgame/game.h
  • code/fgame/game.cpp