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ActorEnemy * | AddPotentialEnemy (Sentient *pEnemy) |
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void | FlagBadEnemy (Sentient *pEnemy) |
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void | CheckEnemies (Actor *pSelf) |
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Sentient * | GetCurrentEnemy (void) const |
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float | GetCurrentVisibility (void) const |
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int | GetCurrentThreat (void) const |
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qboolean | IsEnemyConfirmed (void) const |
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bool | HasAlternateEnemy (void) const |
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void | RemoveAll (void) |
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void | ConfirmEnemy (Actor *pSelf, Sentient *pEnemy) |
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void | ConfirmEnemyIfCanSeeSharerOrEnemy (Actor *pSelf, Actor *pSharer, Sentient *pEnemy) |
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bool | CaresAboutPerfectInfo (Sentient *pEnemy) |
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void | Archive (Archiver &arc) override |
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virtual ClassDef * | classinfo (void) const |
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void | warning (const char *function, const char *format,...) const |
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void | error (const char *function, const char *format,...) const |
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qboolean | inheritsFrom (ClassDef *c) const |
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qboolean | inheritsFrom (const char *name) const |
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qboolean | isInheritedBy (const char *name) const |
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qboolean | isInheritedBy (ClassDef *c) const |
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const char * | getClassname (void) const |
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const char * | getClassID (void) const |
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const char * | getSuperclass (void) const |
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void * | operator new (size_t s) |
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void | operator delete (void *ptr) |
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void * | operator new (size_t size, void *placement) |
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void | operator delete (void *ptr, void *placement) |
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template<typename T> |
void * | operator new (size_t size, T &placement) |
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template<typename T> |
void | operator delete (void *ptr, T &placement) |
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