25#define MIN_WALK_NORMAL 0.7f
27#define JUMP_VELOCITY 270
30#define TIMER_GESTURE (34 * 66 + 50)
32#define OVERCLIP 1.001f
44 vec3_t forward, left, up;
45 vec3_t flat_forward, flat_left, flat_up;
56 vec3_t previous_origin;
57 vec3_t previous_velocity;
58 int previous_waterlevel;
65extern float pm_stopspeed;
66extern float pm_duckScale;
67extern float pm_swimScale;
68extern float pm_wadeScale;
70extern float pm_accelerate;
71extern float pm_airaccelerate;
72extern float pm_wateraccelerate;
73extern float pm_flyaccelerate;
75extern float pm_friction;
76extern float pm_waterfriction;
77extern float pm_flightfriction;
79extern const vec3_t MINS;
80extern const vec3_t MAXS;
84void PM_ClipVelocity(vec3_t in, vec3_t normal, vec3_t out,
float overbounce);
85void PM_AddTouchEnt(
int entityNum);
86void PM_AddEvent(
int newEvent);
88qboolean PM_SlideMove(qboolean gravity);
89void PM_StepSlideMove(qboolean gravity);
Definition bg_public.h:284
Definition q_shared.h:1452