27#define MIN_WALK_NORMAL 0.7f
29#define JUMP_VELOCITY 270
32#define TIMER_GESTURE (34 * 66 + 50)
34#define OVERCLIP 1.001f
46 vec3_t forward, left, up;
47 vec3_t flat_forward, flat_left, flat_up;
58 vec3_t previous_origin;
59 vec3_t previous_velocity;
60 int previous_waterlevel;
67extern float pm_stopspeed;
68extern float pm_duckScale;
69extern float pm_swimScale;
70extern float pm_wadeScale;
72extern float pm_accelerate;
73extern float pm_airaccelerate;
74extern float pm_wateraccelerate;
75extern float pm_flyaccelerate;
77extern float pm_friction;
78extern float pm_waterfriction;
79extern float pm_flightfriction;
81extern const vec3_t MINS;
82extern const vec3_t MAXS;
86void PM_ClipVelocity(vec3_t in, vec3_t normal, vec3_t out,
float overbounce);
87void PM_AddTouchEnt(
int entityNum);
88void PM_AddEvent(
int newEvent);
90qboolean PM_SlideMove(qboolean gravity);
91void PM_StepSlideMove(qboolean gravity);
Definition bg_public.h:287
Definition q_shared.h:1453