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skelSurfaceGame_s Struct Reference

Public Attributes

int ident
char name [MAX_QPATH]
int numTriangles
int numVerts
vec4_t * pStaticXyz
vec4_t * pStaticNormal
vec2_t(* pStaticTexCoords )[2]
skelIndex_t * pTriangles
struct skeletorVertex_spVerts
skelIndex_t * pCollapse
struct skelSurfaceGame_spNext
skelIndex_t * pCollapseIndex

The documentation for this struct was generated from the following file: