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const char * | fmt |
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int(* | Milliseconds )(void) |
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void *(* | Hunk_Alloc )(int size, ha_pref pref) |
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void *(* | Hunk_AllocateTempMemory )(int size) |
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void(* | Hunk_FreeTempMemory )(void *block) |
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void *(* | Malloc )(int bytes) |
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void(* | Free )(void *buf) |
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cvar_t *(* | Cvar_Get )(const char *name, const char *value, int flags) |
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void(* | Cvar_Set )(const char *name, const char *value) |
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void(* | Cvar_SetValue )(const char *name, float value) |
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void(* | Cvar_CheckRange )(cvar_t *cv, float minVal, float maxVal, qboolean shouldBeIntegral) |
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void(* | Cvar_SetDescription )(cvar_t *cv, const char *description) |
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int(* | Cvar_VariableIntegerValue )(const char *var_name) |
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void(* | Cmd_AddCommand )(const char *name, void(*cmd)(void)) |
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void(* | Cmd_RemoveCommand )(const char *name) |
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int(* | Cmd_Argc )(void) |
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char *(* | Cmd_Argv )(int i) |
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void(* | Cmd_ExecuteText )(int exec_when, const char *text) |
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byte *(* | CM_ClusterPVS )(int cluster) |
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void(* | CM_DrawDebugSurface )(void(*drawPoly)(int color, int numPoints, float *points)) |
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int(* | FS_FileIsInPAK )(const char *name, int *pCheckSum) |
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long(* | FS_ReadFile )(const char *name, void **buf) |
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void(* | FS_FreeFile )(void *buf) |
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char **(* | FS_ListFiles )(const char *name, const char *extension, int *numfilesfound) |
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void(* | FS_FreeFileList )(char **filelist) |
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void(* | FS_WriteFile )(const char *qpath, const void *buffer, int size) |
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qboolean(* | FS_FileExists )(const char *file) |
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void(* | CIN_UploadCinematic )(int handle) |
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int(* | CIN_PlayCinematic )(const char *arg0, int xpos, int ypos, int width, int height, int bits) |
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e_status(* | CIN_RunCinematic )(int handle) |
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void(* | CL_WriteAVIVideoFrame )(const byte *buffer, int size) |
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void(* | IN_Init )(void *windowData) |
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void(* | IN_Shutdown )(void) |
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void(* | IN_Restart )(void) |
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long(* | ftol )(float f) |
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void(* | Sys_SetEnv )(const char *name, const char *value) |
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void(* | Sys_GLimpSafeInit )(void) |
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void(* | Sys_GLimpInit )(void) |
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qboolean(* | Sys_LowPhysicalMemory )(void) |
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const char *(* | LV_ConvertString )(const char *string) |
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void(* | Hunk_Clear )() |
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void(* | Clear )() |
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void(* | Cvar_SetDefault )(cvar_t *var, const char *varValue) |
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long(* | FS_OpenFile )(const char *qpath, fileHandle_t *file, qboolean uniqueFILE, qboolean quiet) |
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fileHandle_t(* | FS_OpenFileWrite )(const char *filename) |
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size_t(* | FS_Read )(void *buffer, size_t len, fileHandle_t fileHandle) |
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size_t(* | FS_Write )(const void *buffer, size_t len, fileHandle_t h) |
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void(* | FS_CloseFile )(fileHandle_t fileHandle) |
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int(* | FS_Seek )(fileHandle_t fileHandle, long offset, int origin) |
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long(* | FS_ReadFileEx )(const char *qpath, void **buffer, qboolean quiet) |
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void(* | FS_CanonicalFilename )(char *filename) |
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void(* | CM_BoxTrace )(trace_t *results, const vec3_t start, const vec3_t end, const vec3_t mins, const vec3_t maxs, int model, int brushMask, int cylinder) |
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int(* | CM_TerrainSquareType )(int terrainPatch, int i, int j) |
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char *(* | CM_EntityString )() |
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const char *(* | CM_MapTime )() |
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int(* | CG_PermanentMark )(vec3_t origin, vec3_t dir, float orientation, float sScale, float tScale, float red, float green, float blue, float alpha, qboolean doLighting, float sCenter, float tCenter, markFragment_t *markFragments, void *polyVerts) |
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int(* | CG_PermanentTreadMarkDecal )(treadMark_t *treadMark, qboolean startSegment, qboolean doLighting, markFragment_t *markFragments, void *polyVerts) |
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int(* | CG_PermanentUpdateTreadMark )(treadMark_t *treadMark, float alpha, float minSegment, float maxSegment, float maxOffset, float texScale) |
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void(* | CG_ProcessInitCommands )(dtiki_t *tiki, refEntity_t *ent) |
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void(* | CG_EndTiki )(dtiki_t *tiki) |
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void(* | SetPerformanceCounters )(int totalTris, int totalVerts, int totalTexels, int worldTris, int worldVerts, int characterLights) |
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debugline_t ** | DebugLines |
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int * | numDebugLines |
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debugstring_t ** | DebugStrings |
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int * | numDebugStrings |
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orientation_t(* | TIKI_OrientationInternal )(dtiki_t *tiki, int entNum, int tagNum, float scale) |
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qboolean(* | TIKI_IsOnGroundInternal )(dtiki_t *tiki, int entNum, int tagNum, float thresHold) |
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void(* | TIKI_SetPoseInternal )(void *skeletor, const frameInfo_t *frameInfo, const int *boneTag, const vec4_t *boneQuat, float actionWeight) |
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void *(* | TIKI_Alloc )(size_t size) |
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float(* | GetRadiusInternal )(dtiki_t *tiki, int entNum, float scale) |
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float(* | GetCentroidRadiusInternal )(dtiki_t *tiki, int entNum, float scale, vec3_t centroid) |
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void(* | GetFrameInternal )(dtiki_t *tiki, int entNum, skelAnimFrame_t *newFrame) |
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void(* | UI_LoadResource )(const char *name) |
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int(* | CM_PointLeafnum )(const vec3_t p) |
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int(* | CM_LeafCluster )(int leafnum) |
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void(* | TIKI_CalcLodConsts )(lodControl_t *LOD) |
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void(* | TIKI_CalculateBounds )(dtiki_t *pmdl, float scale, vec3_t mins, vec3_t maxs) |
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dtiki_t *(* | TIKI_FindTiki )(const char *path) |
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dtiki_t *(* | TIKI_RegisterTikiFlags )(const char *path, qboolean use) |
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void *(* | TIKI_GetSkeletor )(dtiki_t *tiki, int entnum) |
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skelHeaderGame_t *(* | TIKI_GetSkel )(int index) |
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void(* | TIKI_GetSkelAnimFrame )(dtiki_t *tiki, skelBoneCache_t *bones, float *radius, vec3_t *mins, vec3_t *maxes) |
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float(* | TIKI_GlobalRadius )(dtiki_t *pmdl) |
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skelcache_t *(* | TIKI_FindSkelByHeader )(skelHeaderGame_t *skelmodel) |
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int(* | TIKI_GetNumChannels )(dtiki_t *tiki) |
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int(* | TIKI_GetLocalChannel )(dtiki_t *tiki, int channel) |
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int(* | TIKI_GetLocalFromGlobal )(dtiki_t *tiki, int channel) |
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int(* | SKEL_GetMorphWeightFrame )(void *skeletor, int index, float time, int *data) |
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int(* | SKEL_GetBoneParent )(void *skeletor, int boneIndex) |
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