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int | currenttextures [2] |
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int | currenttmu |
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qboolean | finishCalled |
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int | texEnv [2] |
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int | faceCulling |
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int | cntTexEnvExt |
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int | cntnvblendmode |
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long unsigned int | glStateBits |
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long unsigned int | externalSetState |
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vec4_t | fFogColor |
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int | faceCullFront |
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uint32_t | glStateBits |
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uint32_t | storedGlState |
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float | vertexAttribsInterpolation |
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qboolean | vertexAnimation |
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int | boneAnimation |
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mat4_t | boneMatrix [IQM_MAX_JOINTS] |
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uint32_t | vertexAttribsEnabled |
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FBO_t * | currentFBO |
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vao_t * | currentVao |
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mat4_t | modelview |
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mat4_t | projection |
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mat4_t | modelviewProjection |
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The documentation for this struct was generated from the following files: