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qboolean | intelGraphics |
|
qboolean | occlusionQuery |
|
GLenum | occlusionQueryTarget |
|
int | glslMajorVersion |
|
int | glslMinorVersion |
|
int | glslMaxAnimatedBones |
|
memInfo_t | memInfo |
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qboolean | framebufferObject |
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int | maxRenderbufferSize |
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int | maxColorAttachments |
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qboolean | textureFloat |
|
textureCompressionRef_t | textureCompression |
|
qboolean | swizzleNormalmap |
|
qboolean | framebufferMultisample |
|
qboolean | framebufferBlit |
|
qboolean | depthClamp |
|
qboolean | seamlessCubeMap |
|
qboolean | vertexArrayObject |
|
qboolean | directStateAccess |
|
int | maxVertexAttribs |
|
qboolean | gpuVertexAnimation |
|
GLenum | vaoCacheGlIndexType |
|
size_t | vaoCacheGlIndexSize |
|
qboolean | readDepth |
|
qboolean | readStencil |
|
qboolean | shadowSamplers |
|
qboolean | standardDerivatives |
|
The documentation for this struct was generated from the following file: