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int | apiversion |
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void(* | Init )(int startTime, int randomSeed) |
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void(* | Shutdown )(void) |
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void(* | Cleanup )(qboolean samemap) |
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void(* | Precache )(void) |
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void(* | SetMap )(const char *mapName) |
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void(* | Restart )() |
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void(* | SetTime )(int svsStartTime, int svsTime) |
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void(* | SpawnEntities )(char *entstring, int levelTime) |
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const char *(* | ClientConnect )(int clientNum, qboolean firstTime, qboolean differentMap) |
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void(* | ClientBegin )(gentity_t *ent, usercmd_t *cmd) |
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void(* | ClientUserinfoChanged )(gentity_t *ent, const char *userinfo) |
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void(* | ClientDisconnect )(gentity_t *ent) |
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void(* | ClientCommand )(gentity_t *ent) |
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void(* | ClientThink )(gentity_t *ent, usercmd_t *cmd, usereyes_t *eyeinfo) |
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void(* | BotBegin )(gentity_t *ent) |
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void(* | BotThink )(gentity_t *ent, int msec) |
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void(* | PrepFrame )(void) |
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void(* | RunFrame )(int levelTime, int frameTime) |
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void(* | ServerSpawned )(void) |
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void(* | RegisterSounds )() |
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qboolean(* | AllowPaused )() |
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qboolean(* | ConsoleCommand )(void) |
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void(* | ArchivePersistant )(const char *name, qboolean loading) |
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void(* | WriteLevel )(const char *filename, qboolean autosave, byte **savedCgameState, size_t *savedCgameStateSize) |
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qboolean(* | ReadLevel )(const char *filename, byte **savedCgameState, size_t *savedCgameStateSize) |
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qboolean(* | LevelArchiveValid )(const char *filename) |
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void(* | ArchiveInteger )(int *i) |
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void(* | ArchiveFloat )(float *fl) |
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void(* | ArchiveString )(char *s) |
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void(* | ArchiveSvsTime )(int *pi) |
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orientation_t(* | TIKI_Orientation )(gentity_t *edict, int num) |
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void(* | DebugCircle )(float *org, float radius, float r, float g, float b, float alpha, qboolean horizontal) |
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void(* | SetFrameNumber )(int frameNumber) |
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void(* | SoundCallback )(int entNum, soundChannel_t channelNumber, const char *name) |
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profGame_t * | profStruct |
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struct gentity_s * | gentities |
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int | gentitySize |
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int | num_entities |
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int | max_entities |
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const char * | errorMessage |
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