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char | name [MAX_QPATH] |
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int | numShaders |
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cfencemask_t * | fencemasks |
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cshader_t * | shaders |
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int | numSideEquations |
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dsideequation_t * | sideequations |
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int | numBrushSides |
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cbrushside_t * | brushsides |
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int | numPlanes |
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cplane_t * | planes |
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int | numNodes |
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cNode_t * | nodes |
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int | numLeafs |
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cLeaf_t * | leafs |
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int | numLeafBrushes |
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int * | leafbrushes |
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int | numLeafSurfaces |
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int * | leafsurfaces |
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int | numLeafTerrains |
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cTerrain_t ** | leafterrains |
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int | numSubModels |
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cmodel_t * | cmodels |
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int | numBrushes |
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cbrush_t * | brushes |
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int | numClusters |
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int | clusterBytes |
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byte * | visibility |
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qboolean | vised |
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int | numEntityChars |
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char * | entityString |
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int | numAreas |
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cArea_t * | areas |
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int * | areaPortals |
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int | numSurfaces |
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cPatch_t ** | surfaces |
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int | numTerrain |
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cTerrain_t * | terrain |
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int | floodvalid |
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int | checkcount |
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The documentation for this struct was generated from the following file: