OpenMoHAA 0.82.0
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cin_cache Struct Reference

Public Attributes

char fileName [MAX_OSPATH]
 
int CIN_WIDTH
 
int CIN_HEIGHT
 
int xpos
 
int ypos
 
int width
 
int height
 
qboolean looping
 
qboolean holdAtEnd
 
qboolean dirty
 
qboolean alterGameState
 
qboolean silent
 
qboolean shader
 
fileHandle_t iFile
 
e_status status
 
int startTime
 
int lastTime
 
long tfps
 
long RoQPlayed
 
long ROQSize
 
unsigned int RoQFrameSize
 
long onQuad
 
long numQuads
 
long samplesPerLine
 
unsigned int roq_id
 
long screenDelta
 
void(* VQ0 )(byte *status, void *qdata)
 
void(* VQ1 )(byte *status, void *qdata)
 
void(* VQNormal )(byte *status, void *qdata)
 
void(* VQBuffer )(byte *status, void *qdata)
 
long samplesPerPixel
 
byte * gray
 
unsigned int xsize
 
unsigned int ysize
 
unsigned int maxsize
 
unsigned int minsize
 
qboolean half
 
qboolean smootheddouble
 
qboolean inMemory
 
long normalBuffer0
 
long roq_flags
 
long roqF0
 
long roqF1
 
long t [2]
 
long roqFPS
 
int playonwalls
 
byte * buf
 
long drawX
 
long drawY
 
long realTime
 
long currTime
 
long soundTime
 

The documentation for this struct was generated from the following file: