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char | fileName [MAX_OSPATH] |
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int | CIN_WIDTH |
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int | CIN_HEIGHT |
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int | xpos |
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int | ypos |
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int | width |
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int | height |
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qboolean | looping |
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qboolean | holdAtEnd |
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qboolean | dirty |
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qboolean | alterGameState |
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qboolean | silent |
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qboolean | shader |
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fileHandle_t | iFile |
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e_status | status |
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int | startTime |
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int | lastTime |
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long | tfps |
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long | RoQPlayed |
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long | ROQSize |
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unsigned int | RoQFrameSize |
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long | onQuad |
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long | numQuads |
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long | samplesPerLine |
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unsigned int | roq_id |
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long | screenDelta |
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void(* | VQ0 )(byte *status, void *qdata) |
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void(* | VQ1 )(byte *status, void *qdata) |
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void(* | VQNormal )(byte *status, void *qdata) |
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void(* | VQBuffer )(byte *status, void *qdata) |
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long | samplesPerPixel |
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byte * | gray |
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unsigned int | xsize |
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unsigned int | ysize |
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unsigned int | maxsize |
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unsigned int | minsize |
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qboolean | half |
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qboolean | smootheddouble |
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qboolean | inMemory |
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long | normalBuffer0 |
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long | roq_flags |
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long | roqF0 |
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long | roqF1 |
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long | t [2] |
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long | roqFPS |
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int | playonwalls |
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byte * | buf |
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long | drawX |
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long | drawY |
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long | realTime |
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long | currTime |
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long | soundTime |
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The documentation for this struct was generated from the following file: