|
char | fileName [MAX_OSPATH] |
|
int | CIN_WIDTH |
|
int | CIN_HEIGHT |
|
int | xpos |
|
int | ypos |
|
int | width |
|
int | height |
|
qboolean | looping |
|
qboolean | holdAtEnd |
|
qboolean | dirty |
|
qboolean | alterGameState |
|
qboolean | silent |
|
qboolean | shader |
|
fileHandle_t | iFile |
|
e_status | status |
|
int | startTime |
|
int | lastTime |
|
long | tfps |
|
long | RoQPlayed |
|
long | ROQSize |
|
unsigned int | RoQFrameSize |
|
long | onQuad |
|
long | numQuads |
|
long | samplesPerLine |
|
unsigned int | roq_id |
|
long | screenDelta |
|
void(* | VQ0 )(byte *status, void *qdata) |
|
void(* | VQ1 )(byte *status, void *qdata) |
|
void(* | VQNormal )(byte *status, void *qdata) |
|
void(* | VQBuffer )(byte *status, void *qdata) |
|
long | samplesPerPixel |
|
byte * | gray |
|
unsigned int | xsize |
|
unsigned int | ysize |
|
unsigned int | maxsize |
|
unsigned int | minsize |
|
qboolean | half |
|
qboolean | smootheddouble |
|
qboolean | inMemory |
|
long | normalBuffer0 |
|
long | roq_flags |
|
long | roqF0 |
|
long | roqF1 |
|
long | t [2] |
|
long | roqFPS |
|
int | playonwalls |
|
byte * | buf |
|
long | drawX |
|
long | drawY |
|
long | realTime |
|
long | currTime |
|
long | soundTime |
|
The documentation for this struct was generated from the following file: