OpenMoHAA 0.82.0
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cgs_t Struct Reference

Public Attributes

gameState_t gameState
 
glconfig_t glconfig
 
float screenXScale
 
float screenYScale
 
float screenXBias
 
vec2_t uiHiResScale
 
int serverCommandSequence
 
int processedSnapshotNum
 
qboolean localServer
 
int levelStartTime
 
int matchEndTime
 
int serverLagTime
 
gametype_t gametype
 
int dmflags
 
int teamflags
 
int fraglimit
 
int timelimit
 
int maxclients
 
int cinematic
 
int mapChecksum
 
qboolean useMapChecksum
 
char mapname [MAX_QPATH]
 
int voteTime
 
int numVotesYes
 
int numVotesNo
 
int numUndecidedVotes
 
qboolean voteRefreshed
 
char voteString [1024]
 
qhandle_t model_draw [MAX_MODELS]
 
sfxHandle_t sound_precache [MAX_SOUNDS]
 
int numInlineModels
 
qhandle_t inlineDrawModel [MAX_MODELS]
 
vec3_t inlineModelMidpoints [MAX_MODELS]
 
media_t media
 

The documentation for this struct was generated from the following file: