|
int | type |
|
int | flags |
|
vec3_t | origin |
|
vec3_t | angles |
|
vec3_t | old_origin |
|
vec3_t | mins |
|
vec3_t | maxs |
|
int | groundent |
|
int | solid |
|
int | modelindex |
|
int | modelindex2 |
|
int | frame |
|
int | event |
|
int | eventParm |
|
int | powerups |
|
int | weapon |
|
int | legsAnim |
|
int | torsoAnim |
|
The documentation for this struct was generated from the following file: