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int | type |
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int | flags |
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vec3_t | origin |
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vec3_t | angles |
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vec3_t | old_origin |
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vec3_t | mins |
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vec3_t | maxs |
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int | groundent |
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int | solid |
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int | modelindex |
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int | modelindex2 |
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int | frame |
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int | event |
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int | eventParm |
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int | powerups |
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int | weapon |
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int | legsAnim |
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int | torsoAnim |
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The documentation for this struct was generated from the following file: