|
int(* | BotLoadCharacter )(char *charfile, float skill) |
|
void(* | BotFreeCharacter )(int character) |
|
float(* | Characteristic_Float )(int character, int index) |
|
float(* | Characteristic_BFloat )(int character, int index, float min, float max) |
|
int(* | Characteristic_Integer )(int character, int index) |
|
int(* | Characteristic_BInteger )(int character, int index, int min, int max) |
|
void(* | Characteristic_String )(int character, int index, char *buf, int size) |
|
int(* | BotAllocChatState )(void) |
|
void(* | BotFreeChatState )(int handle) |
|
void(* | BotQueueConsoleMessage )(int chatstate, int type, char *message) |
|
void(* | BotRemoveConsoleMessage )(int chatstate, int handle) |
|
int(* | BotNextConsoleMessage )(int chatstate, struct bot_consolemessage_s *cm) |
|
int(* | BotNumConsoleMessages )(int chatstate) |
|
void(* | BotInitialChat )(int chatstate, char *type, int mcontext, char *var0, char *var1, char *var2, char *var3, char *var4, char *var5, char *var6, char *var7) |
|
int(* | BotNumInitialChats )(int chatstate, char *type) |
|
int(* | BotReplyChat )(int chatstate, char *message, int mcontext, int vcontext, char *var0, char *var1, char *var2, char *var3, char *var4, char *var5, char *var6, char *var7) |
|
int(* | BotChatLength )(int chatstate) |
|
void(* | BotEnterChat )(int chatstate, int client, int sendto) |
|
void(* | BotGetChatMessage )(int chatstate, char *buf, int size) |
|
int(* | StringContains )(char *str1, char *str2, int casesensitive) |
|
int(* | BotFindMatch )(char *str, struct bot_match_s *match, unsigned long int context) |
|
void(* | BotMatchVariable )(struct bot_match_s *match, int variable, char *buf, int size) |
|
void(* | UnifyWhiteSpaces )(char *string) |
|
void(* | BotReplaceSynonyms )(char *string, unsigned long int context) |
|
int(* | BotLoadChatFile )(int chatstate, char *chatfile, char *chatname) |
|
void(* | BotSetChatGender )(int chatstate, int gender) |
|
void(* | BotSetChatName )(int chatstate, char *name, int client) |
|
void(* | BotResetGoalState )(int goalstate) |
|
void(* | BotResetAvoidGoals )(int goalstate) |
|
void(* | BotRemoveFromAvoidGoals )(int goalstate, int number) |
|
void(* | BotPushGoal )(int goalstate, struct bot_goal_s *goal) |
|
void(* | BotPopGoal )(int goalstate) |
|
void(* | BotEmptyGoalStack )(int goalstate) |
|
void(* | BotDumpAvoidGoals )(int goalstate) |
|
void(* | BotDumpGoalStack )(int goalstate) |
|
void(* | BotGoalName )(int number, char *name, int size) |
|
int(* | BotGetTopGoal )(int goalstate, struct bot_goal_s *goal) |
|
int(* | BotGetSecondGoal )(int goalstate, struct bot_goal_s *goal) |
|
int(* | BotChooseLTGItem )(int goalstate, vec3_t origin, int *inventory, int travelflags) |
|
int(* | BotChooseNBGItem )(int goalstate, vec3_t origin, int *inventory, int travelflags, struct bot_goal_s *ltg, float maxtime) |
|
int(* | BotTouchingGoal )(vec3_t origin, struct bot_goal_s *goal) |
|
int(* | BotItemGoalInVisButNotVisible )(int viewer, vec3_t eye, vec3_t viewangles, struct bot_goal_s *goal) |
|
int(* | BotGetLevelItemGoal )(int index, char *classname, struct bot_goal_s *goal) |
|
int(* | BotGetNextCampSpotGoal )(int num, struct bot_goal_s *goal) |
|
int(* | BotGetMapLocationGoal )(char *name, struct bot_goal_s *goal) |
|
float(* | BotAvoidGoalTime )(int goalstate, int number) |
|
void(* | BotSetAvoidGoalTime )(int goalstate, int number, float avoidtime) |
|
void(* | BotInitLevelItems )(void) |
|
void(* | BotUpdateEntityItems )(void) |
|
int(* | BotLoadItemWeights )(int goalstate, char *filename) |
|
void(* | BotFreeItemWeights )(int goalstate) |
|
void(* | BotInterbreedGoalFuzzyLogic )(int parent1, int parent2, int child) |
|
void(* | BotSaveGoalFuzzyLogic )(int goalstate, char *filename) |
|
void(* | BotMutateGoalFuzzyLogic )(int goalstate, float range) |
|
int(* | BotAllocGoalState )(int client) |
|
void(* | BotFreeGoalState )(int handle) |
|
void(* | BotResetMoveState )(int movestate) |
|
void(* | BotMoveToGoal )(struct bot_moveresult_s *result, int movestate, struct bot_goal_s *goal, int travelflags) |
|
int(* | BotMoveInDirection )(int movestate, vec3_t dir, float speed, int type) |
|
void(* | BotResetAvoidReach )(int movestate) |
|
void(* | BotResetLastAvoidReach )(int movestate) |
|
int(* | BotReachabilityArea )(vec3_t origin, int testground) |
|
int(* | BotMovementViewTarget )(int movestate, struct bot_goal_s *goal, int travelflags, float lookahead, vec3_t target) |
|
int(* | BotPredictVisiblePosition )(vec3_t origin, int areanum, struct bot_goal_s *goal, int travelflags, vec3_t target) |
|
int(* | BotAllocMoveState )(void) |
|
void(* | BotFreeMoveState )(int handle) |
|
void(* | BotInitMoveState )(int handle, struct bot_initmove_s *initmove) |
|
void(* | BotAddAvoidSpot )(int movestate, vec3_t origin, float radius, int type) |
|
int(* | BotChooseBestFightWeapon )(int weaponstate, int *inventory) |
|
void(* | BotGetWeaponInfo )(int weaponstate, int weapon, struct weaponinfo_s *weaponinfo) |
|
int(* | BotLoadWeaponWeights )(int weaponstate, char *filename) |
|
int(* | BotAllocWeaponState )(void) |
|
void(* | BotFreeWeaponState )(int weaponstate) |
|
void(* | BotResetWeaponState )(int weaponstate) |
|
int(* | GeneticParentsAndChildSelection )(int numranks, float *ranks, int *parent1, int *parent2, int *child) |
|