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SOCKET | negotiateSock |
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SOCKET | gameSock |
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int | cookie |
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int | clientindex |
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NegotiateState | state |
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int | initAckRecv [4] |
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int | retryCount |
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int | maxRetryCount |
|
unsigned long | retryTime |
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unsigned int | guessedIP |
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unsigned short | guessedPort |
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unsigned char | gotRemoteData |
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unsigned char | sendGotRemoteData |
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NegotiateProgressFunc | progressCallback |
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NegotiateCompletedFunc | completedCallback |
|
void * | userdata |
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NegotiateResult | result |
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SOCKET | connectedSocket |
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struct sockaddr_in | remoteaddr |
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The documentation for this struct was generated from the following file:
- code/gamespy/natneg/natneg.c