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NavigationObstacleTiles Struct Reference

Store a list of tiles only containing a number of references, used to keep track of the number of entities occupying space. More...

#include <navigation_recast_obstacle.h>

Public Member Functions

void Init ()
void Clear ()

Public Attributes

unsigned int * tilesRef
unsigned int ** polysRef
unsigned int numTiles

Detailed Description

Store a list of tiles only containing a number of references, used to keep track of the number of entities occupying space.


The documentation for this struct was generated from the following files: