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GVCustomCodecInfo Struct Reference

Public Attributes

int m_samplesPerFrame
int m_encodedFrameSize
GVBool(* m_newDecoderCallback )(GVDecoderData *data)
void(* m_freeDecoderCallback )(GVDecoderData data)
void(* m_encodeCallback )(GVByte *out, const GVSample *in)
void(* m_decodeAddCallback )(GVSample *out, const GVByte *in, GVDecoderData data)
void(* m_decodeSetCallback )(GVSample *out, const GVByte *in, GVDecoderData data)

The documentation for this struct was generated from the following file:
  • code/gamespy/Voice2/gv.h