|
|
GServerListState | state |
| |
|
DArray | servers |
| |
|
UpdateInfo * | updatelist |
| |
|
char | gamename [32] |
| |
|
char | seckey [32] |
| |
|
char | enginename [32] |
| |
|
char | filter [256] |
| |
|
int | maxupdates |
| |
|
int | nextupdate |
| |
|
int | abortupdate |
| |
|
ListCallBackFn | CallBackFn |
| |
|
void * | instance |
| |
|
char * | sortkey |
| |
|
gbool | sortascending |
| |
|
GServerListSocket | slsockets |
| |
|
int | numslsockets |
| |
|
unsigned int | startslindex |
| |
|
gsi_time | lastsltime |
| |
|
unsigned long | lanstarttime |
| |
|
GQueryType | querytype |
| |
|
HashTable | keylist |
| |
|
int | auxinsertcount |
| |
|
int | encryptdata |
| |
|
gbool | async |
| |
|
GParseInfoState | pistate |
| |
The documentation for this struct was generated from the following file:
- code/gamespy/gserverlist.c