|
GServerListState | state |
|
DArray | servers |
|
UpdateInfo * | updatelist |
|
char | gamename [32] |
|
char | seckey [32] |
|
char | enginename [32] |
|
char | filter [256] |
|
int | maxupdates |
|
int | nextupdate |
|
int | abortupdate |
|
ListCallBackFn | CallBackFn |
|
void * | instance |
|
char * | sortkey |
|
gbool | sortascending |
|
GServerListSocket | slsockets |
|
int | numslsockets |
|
unsigned int | startslindex |
|
gsi_time | lastsltime |
|
unsigned long | lanstarttime |
|
GQueryType | querytype |
|
HashTable | keylist |
|
int | auxinsertcount |
|
int | encryptdata |
|
gbool | async |
|
GParseInfoState | pistate |
|
The documentation for this struct was generated from the following file:
- code/gamespy/gserverlist.c