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virtual int | sendRequest (uint32_t uiCommand, uint32_t uiArgument0, uint32_t uiArgument1)=0 |
| send messages to SPUs
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virtual int | waitForResponse (unsigned int *puiArgument0, unsigned int *puiArgument1)=0 |
| check for messages from SPUs
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virtual int | startSPU ()=0 |
| start the spus (can be called at the beginning of each frame, to make sure that the right SPU program is loaded)
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virtual int | stopSPU ()=0 |
| tell the task scheduler we are done with the SPU tasks
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The documentation for this class was generated from the following files:
- code/gamespy/common/ps3/SpeexSpursTaskManager/spursthreadsupportinterface.h
- code/gamespy/common/ps3/SpeexSpursTaskManager/spursThreadSupportInterface.cpp