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bool | CheckRange () |
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bool | CheckRay () |
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bool | ScreenCalc () |
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virtual void | Try () |
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virtual void | Init (const char *which) |
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void | ScreenBlend () |
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void | InPortalSky () |
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void | NotInPortalSky () |
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void | SetVect (const float *vect) |
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void | SetColor (const float *c) |
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void | SetAlpha (float a) |
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bool | CheckRange () |
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bool | CheckRay () |
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bool | ScreenCalc () |
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virtual void | Try () |
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virtual void | Init (const char *which) |
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void | ScreenBlend () |
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void | InPortalSky () |
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void | NotInPortalSky () |
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void | SetVect (const float *vect) |
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void | SetColor (const float *c) |
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void | SetAlpha (float a) |
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float | dot_min |
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float | fullscale |
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int | num_flares |
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flare_s | flares [MAX_FLARES] |
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shader_t * | fullscreen |
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int | fullfade |
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qboolean | blend_active |
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vec3_t | trace_v |
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vec3_t | v |
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vec3_t | color |
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float | alpha |
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vec2_t | screen |
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float | dot |
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int | lasttime |
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float | lastbright |
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bool | inportalsky |
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qboolean | initted |
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The documentation for this class was generated from the following files:
- code/renderergl1/tr_sun_flare.cpp
- code/renderergl2/tr_sun_flare.cpp