OpenMoHAA 0.82.0
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GhostTexture Class Reference

Public Member Functions

void Update ()
 
void SetTexel (int x, int y, unsigned int color)
 
void Burn ()
 
void GenerateLightning (Vector p1, Vector p2, int color, float angleVar, int numSubdivisions, int maxSubdivisions)
 
Vector RotateVector (Vector v, float angle)
 
void ClipAndDrawLine (Vector p0, Vector p1, int color)
 
outcode ComputeOutCode (int x, int y, int xmin, int xmax, int ymin, int ymax)
 
void Update ()
 
void SetTexel (int x, int y, unsigned int color)
 
void Burn ()
 
void GenerateLightning (Vector p1, Vector p2, int color, float angleVar, int numSubdivisions, int maxSubdivisions)
 
Vector RotateVector (Vector v, float angle)
 
void ClipAndDrawLine (Vector p0, Vector p1, int color)
 
outcode ComputeOutCode (int x, int y, int xmin, int xmax, int ymin, int ymax)
 

Public Attributes

Container< ParticleEmitter * > m_emitterList
 
int m_width
 
int m_height
 
image_tm_image
 
unsigned int * m_texture
 
str m_name
 
qboolean m_isburn
 
qboolean m_isfade
 
int m_faderate
 
int m_burnrate
 

The documentation for this class was generated from the following files: