OpenMoHAA 0.82.0
|
This is the complete list of members for GameScript, including all inherited members.
AbstractScript() (defined in AbstractScript) | AbstractScript | |
Archive(Archiver &arc) (defined in GameScript) | GameScript | |
Archive(Archiver &arc, GameScript *&scr) (defined in GameScript) | GameScript | static |
ArchiveCodePos(Archiver &arc, unsigned char **codePos) (defined in GameScript) | GameScript | |
cachedInfo (defined in AbstractScript) | AbstractScript | |
cachedInfoIndex (defined in AbstractScript) | AbstractScript | |
Close(void) (defined in GameScript) | GameScript | |
ConstFilename(void) (defined in AbstractScript) | AbstractScript | |
CreateCatchStateScript(unsigned char *try_begin_code_pos, unsigned char *try_end_code_pos) (defined in GameScript) | GameScript | |
CreateSwitchStateScript(void) (defined in GameScript) | GameScript | |
Filename(void) (defined in AbstractScript) | AbstractScript | |
GameScript() (defined in GameScript) | GameScript | |
GameScript(const char *filename) (defined in GameScript) | GameScript | |
GetCatchStateScript(unsigned char *in, unsigned char *&out) (defined in GameScript) | GameScript | |
GetCodePos(unsigned char *codePos, str &filename, int &pos) (defined in GameScript) | GameScript | |
GetRequiredStackSize(void) (defined in GameScript) | GameScript | |
GetSourceAt(size_t sourcePos, str *sourceLine, int &column, int &line) (defined in AbstractScript) | AbstractScript | |
GetSourceAt(const unsigned char *sourcePos, str *sourceLine, int &column, int &line) (defined in AbstractScript) | AbstractScript | |
labelExists(const char *name) (defined in GameScript) | GameScript | |
Load(const void *sourceBuffer, size_t sourceLength) (defined in GameScript) | GameScript | |
m_bPrecompiled (defined in GameScript) | GameScript | |
m_CatchBlocks (defined in GameScript) | GameScript | protected |
m_Filename (defined in AbstractScript) | AbstractScript | |
m_ProgBuffer (defined in GameScript) | GameScript | |
m_ProgLength (defined in GameScript) | GameScript | |
m_ProgToSource (defined in AbstractScript) | AbstractScript | |
m_SourceBuffer (defined in AbstractScript) | AbstractScript | |
m_SourceLength (defined in AbstractScript) | AbstractScript | |
m_State (defined in GameScript) | GameScript | |
m_StateScripts (defined in GameScript) | GameScript | protected |
PrintSourcePos(sourceinfo_t *sourcePos, bool dev) (defined in AbstractScript) | AbstractScript | |
PrintSourcePos(size_t sourcePos, bool dev) (defined in AbstractScript) | AbstractScript | |
PrintSourcePos(unsigned char *m_pCodePos, bool dev) (defined in AbstractScript) | AbstractScript | |
PrintSourcePos(str sourceLine, int column, int line, bool dev) (defined in AbstractScript) | AbstractScript | |
requiredStackSize (defined in GameScript) | GameScript | |
ScriptCheck(void) (defined in GameScript) | GameScript | |
SetCodePos(unsigned char *&codePos, str &filename, int pos) (defined in GameScript) | GameScript | |
successCompile (defined in GameScript) | GameScript | |
~GameScript() (defined in GameScript) | GameScript |