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OpenMoHAA 0.83.0
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This is the complete list of members for DM_Manager, including all inherited members.
| AddPlayer(Player *player) (defined in DM_Manager) | DM_Manager | |
| AllowRespawn(void) const (defined in DM_Manager) | DM_Manager | |
| AllowTeamRespawn(int teamnum) const (defined in DM_Manager) | DM_Manager | |
| CheckEndMatch(void) (defined in DM_Manager) | DM_Manager | |
| CLASS_PROTOTYPE(DM_Manager) (defined in DM_Manager) | DM_Manager | |
| compareScores(const void *elem1, const void *elem2) (defined in DM_Manager) | DM_Manager | protectedstatic |
| Countdown(Event *ev) (defined in DM_Manager) | DM_Manager | |
| DM_Manager() (defined in DM_Manager) | DM_Manager | |
| EndRound(void) (defined in DM_Manager) | DM_Manager | |
| EventDoRoundTransition(Event *ev) (defined in DM_Manager) | DM_Manager | |
| EventFinishRoundTransition(Event *ev) (defined in DM_Manager) | DM_Manager | |
| GameAllowsRespawns(void) const (defined in DM_Manager) | DM_Manager | inline |
| GameHasRounds(void) const (defined in DM_Manager) | DM_Manager | inline |
| GetAutoJoinTeam(void) (defined in DM_Manager) | DM_Manager | |
| GetBombPlantTeam(void) const (defined in DM_Manager) | DM_Manager | |
| GetBombsPlanted(void) const (defined in DM_Manager) | DM_Manager | |
| GetClockSide(void) const (defined in DM_Manager) | DM_Manager | |
| GetMatchStartTime(void) (defined in DM_Manager) | DM_Manager | |
| GetPlayer(int index) const (defined in DM_Manager) | DM_Manager | |
| GetRoundLimit(void) const (defined in DM_Manager) | DM_Manager | |
| GetTargetsDestroyed(void) const (defined in DM_Manager) | DM_Manager | |
| GetTargetsToDestroy(void) const (defined in DM_Manager) | DM_Manager | |
| GetTeam(str name) (defined in DM_Manager) | DM_Manager | |
| GetTeam(teamtype_t team) (defined in DM_Manager) | DM_Manager | |
| GetTeamAllies(void) (defined in DM_Manager) | DM_Manager | inline |
| GetTeamAxis(void) (defined in DM_Manager) | DM_Manager | inline |
| GetTeamSpawnTimeLeft() const (defined in DM_Manager) | DM_Manager | |
| GetTeamWin(void) (defined in DM_Manager) | DM_Manager | inline |
| InitGame(void) (defined in DM_Manager) | DM_Manager | |
| IsGameActive(void) const (defined in DM_Manager) | DM_Manager | |
| JoinTeam(Player *player, teamtype_t teamType) (defined in DM_Manager) | DM_Manager | |
| LeaveTeam(Player *player) (defined in DM_Manager) | DM_Manager | |
| PlayerCount(void) const (defined in DM_Manager) | DM_Manager | |
| PlayerHitScoreLimit(void) (defined in DM_Manager) | DM_Manager | |
| PlayerKilled(Player *player) (defined in DM_Manager) | DM_Manager | |
| PrintAllClients(str s) (defined in DM_Manager) | DM_Manager | |
| RebuildTeamConfigstrings(void) (defined in DM_Manager) | DM_Manager | |
| RemovePlayer(Player *player) (defined in DM_Manager) | DM_Manager | |
| Reset(void) (defined in DM_Manager) | DM_Manager | |
| RoundActive(void) const (defined in DM_Manager) | DM_Manager | inline |
| Score(Player *player) (defined in DM_Manager) | DM_Manager | |
| SetBombPlantTeam(const_str s) (defined in DM_Manager) | DM_Manager | |
| SetBombsPlanted(int) (defined in DM_Manager) | DM_Manager | |
| SetClockSide(const_str s) (defined in DM_Manager) | DM_Manager | |
| SetDefaultRoundLimit(int round_limit) (defined in DM_Manager) | DM_Manager | |
| SetGameAllowsRespawns(bool bAllow) (defined in DM_Manager) | DM_Manager | inline |
| SetTargetsDestroyed(int) (defined in DM_Manager) | DM_Manager | |
| SetTargetsToDestroy(int) (defined in DM_Manager) | DM_Manager | |
| StartRound(void) (defined in DM_Manager) | DM_Manager | |
| StopTeamRespawn(eController controller) (defined in DM_Manager) | DM_Manager | |
| TeamHitScoreLimit(void) (defined in DM_Manager) | DM_Manager | |
| TeamWin(int teamnum) (defined in DM_Manager) | DM_Manager | |
| WaitingForPlayers(void) const (defined in DM_Manager) | DM_Manager | |
| ~DM_Manager() (defined in DM_Manager) | DM_Manager |