OpenMoHAA 0.82.0
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ClientGameCommandManager Member List

This is the complete list of members for ClientGameCommandManager, including all inherited members.

_ClassInfo_ (defined in Class)Classstatic
_newInstance(void) (defined in Class)Classstatic
AddTempModels(void) (defined in ClientGameCommandManager)ClientGameCommandManager
AddTreadMarkSources() (defined in ClientGameCommandManager)ClientGameCommandManager
AddVSSSources() (defined in ClientGameCommandManager)ClientGameCommandManager
Archive(Archiver &arc) override (defined in Listener)Listenervirtual
ArchiveSpawnThingPointerToMemory(MemArchiver &archiver, spawnthing_t **sp) (defined in ClientGameCommandManager)ClientGameCommandManager
ArchiveTempModelPointerToMemory(MemArchiver &archiver, ctempmodel_t **model) (defined in ClientGameCommandManager)ClientGameCommandManager
ArchiveToMemory(MemArchiver &archiver) (defined in ClientGameCommandManager)ClientGameCommandManager
ArchiveVssSourcePointerToMemory(MemArchiver &archiver, cvssource_t **source) (defined in ClientGameCommandManager)ClientGameCommandManager
CancelEventsOfType(Event *ev) (defined in Listener)Listener
CancelEventsOfType(Event &ev) (defined in Listener)Listener
CancelFlaggedEvents(int flags) (defined in Listener)Listener
CancelPendingEvents(void) (defined in Listener)Listener
CGEvent(centity_t *cent) (defined in ClientGameCommandManager)ClientGameCommandManager
Class() (defined in Class)Class
CLASS_PROTOTYPE(ClientGameCommandManager) (defined in ClientGameCommandManager)ClientGameCommandManager
CLASS_PROTOTYPE(Listener) (defined in Listener)Listener
ClassInfo (defined in Class)Classstatic
classinfo(void) const (defined in Class)Classvirtual
classinfostatic(void) (defined in Class)Classstatic
ClearCurrentSFX() (defined in ClientGameCommandManager)ClientGameCommandManager
ClearSafePointers() (defined in Class)Classprotected
ClearSwipes(void) (defined in ClientGameCommandManager)ClientGameCommandManager
ClientGameCommandManager() (defined in ClientGameCommandManager)ClientGameCommandManager
CreateNewEmitter(str emittername) (defined in ClientGameCommandManager)ClientGameCommandManager
CreateNewEmitter(void) (defined in ClientGameCommandManager)ClientGameCommandManager
DeleteEmitters(dtiki_t *tiki) (defined in ClientGameCommandManager)ClientGameCommandManager
error(const char *function, const char *format,...) const (defined in Class)Class
EventInheritsFrom(Event *ev) (defined in Listener)Listener
EventIsInheritedBy(Event *ev) (defined in Listener)Listener
EventPending(Event &ev) (defined in Listener)Listener
EventSystemStarted (defined in Listener)Listenerstatic
FreeAllTempModels(void) (defined in ClientGameCommandManager)ClientGameCommandManager
FreeSomeTempModels(void) (defined in ClientGameCommandManager)ClientGameCommandManager
FreeSpawnthing(spawnthing_t *sp) (defined in ClientGameCommandManager)ClientGameCommandManager
getClassID(void) const (defined in Class)Class
GetClassname(Event *ev) (defined in Listener)Listener
getClassname(void) const (defined in Class)Class
GetEmitterByName(str emittername) (defined in ClientGameCommandManager)ClientGameCommandManager
GetFlags(Event *event) const (defined in Listener)Listener
GetScriptOwner(void) (defined in Listener)Listenervirtual
getSuperclass(void) const (defined in Class)Class
IdForSpawnThing(const spawnthing_t *sp) (defined in ClientGameCommandManager)ClientGameCommandManager
IdForTempModel(const ctempmodel_t *model) (defined in ClientGameCommandManager)ClientGameCommandManager
IdForVssSource(const cvssource_t *source) (defined in ClientGameCommandManager)ClientGameCommandManager
inheritsFrom(ClassDef *c) const (defined in Class)Class
inheritsFrom(const char *name) const (defined in Class)Class
InitializeBeams() (defined in ClientGameCommandManager)ClientGameCommandManager
InitializeEmitters(void) (defined in ClientGameCommandManager)ClientGameCommandManager
InitializeRainCvars() (defined in ClientGameCommandManager)ClientGameCommandManager
InitializeSpawnthing(spawnthing_t *ep) (defined in ClientGameCommandManager)ClientGameCommandManager
InitializeTempModelCvars(void) (defined in ClientGameCommandManager)ClientGameCommandManager
InitializeTempModels(void) (defined in ClientGameCommandManager)ClientGameCommandManager
InitializeTreadMarkCvars() (defined in ClientGameCommandManager)ClientGameCommandManager
InitializeTreadMarkSources() (defined in ClientGameCommandManager)ClientGameCommandManager
InitializeVSSCvars() (defined in ClientGameCommandManager)ClientGameCommandManager
InitializeVSSSources() (defined in ClientGameCommandManager)ClientGameCommandManager
isInheritedBy(const char *name) const (defined in Class)Class
isInheritedBy(ClassDef *c) const (defined in Class)Class
Listener() (defined in Listener)Listener
operator delete(void *ptr) (defined in LightClass)LightClass
operator delete(void *ptr, void *placement) (defined in LightClass)LightClass
operator delete(void *ptr, T &placement) (defined in LightClass)LightClassinline
operator new(size_t s) (defined in LightClass)LightClass
operator new(size_t size, void *placement) (defined in LightClass)LightClass
operator new(size_t size, T &placement) (defined in LightClass)LightClassinline
PlaySound(str sound_name, const vec3_t origin=NULL, int channel=CHAN_AUTO, float volume=-1, float min_distance=-1, float pitch=-1, int argstype=0) (defined in ClientGameCommandManager)ClientGameCommandManager
PostEvent(Event *ev, float delay, int flags=0) (defined in Listener)Listener
PostEvent(const Event &ev, float delay, int flags=0) (defined in Listener)Listener
PostEventForEntity(Event *ev, float fWait) (defined in ClientGameCommandManager)ClientGameCommandManager
PostponeAllEvents(float time) (defined in Listener)Listener
PostponeEvent(Event &ev, float time) (defined in Listener)Listener
ProcessContainerEvent(const Container< Event * > &conev) (defined in Listener)Listener
ProcessEvent(const Event &ev) (defined in Listener)Listener
ProcessEvent(Event *ev) (defined in Listener)Listener
ProcessEvent(Event &ev) (defined in Listener)Listener
ProcessEventReturn(Event *ev) (defined in Listener)Listener
ProcessingEvents (defined in Listener)Listenerstatic
ProcessPendingEvents(void) (defined in Listener)Listener
ProcessPendingEventsForEntity() (defined in ClientGameCommandManager)ClientGameCommandManager
ProcessScriptEvent(Event &ev) (defined in Listener)Listener
ProcessScriptEvent(Event *ev) (defined in Listener)Listener
Remove(Event *ev) (defined in Listener)Listener
RemoveClientEntity(int number, dtiki_t *tiki, centity_t *cent, ctempmodel_t *p=NULL) (defined in ClientGameCommandManager)ClientGameCommandManager
ResetTempModels(void) (defined in ClientGameCommandManager)ClientGameCommandManager
ResetTreadMarkSources() (defined in ClientGameCommandManager)ClientGameCommandManager
ResetTreadMarkSources(Event *ev) (defined in ClientGameCommandManager)ClientGameCommandManager
ResetVSSSources() (defined in ClientGameCommandManager)ClientGameCommandManager
ResetVSSSources(Event *ev) (defined in ClientGameCommandManager)ClientGameCommandManager
Responses (defined in Class)Classstatic
RestartAllEmitters(void) (defined in ClientGameCommandManager)ClientGameCommandManager
ScriptRemove(Event *ev) (defined in Listener)Listener
SelectProcessEvent(Event *ev) (defined in ClientGameCommandManager)ClientGameCommandManager
SetCurrentSFX(specialeffect_t *pSFX) (defined in ClientGameCommandManager)ClientGameCommandManager
SetScriptOwner(Listener *newOwner) (defined in Listener)Listenervirtual
SetSpawnthing(spawnthing_t *st) (defined in ClientGameCommandManager)ClientGameCommandManagerinline
SpawnEffect(int count, spawnthing_t *sp) (defined in ClientGameCommandManager)ClientGameCommandManager
SpawnTempModel(int count, spawnthing_t *sp) (defined in ClientGameCommandManager)ClientGameCommandManager
SpawnThingForId(int id) (defined in ClientGameCommandManager)ClientGameCommandManager
TempModelForId(int id) (defined in ClientGameCommandManager)ClientGameCommandManager
TestEffectEndFunc() (defined in ClientGameCommandManager)ClientGameCommandManager
UpdateBeam(dtiki_t *tiki, int entity_number, spawnthing_t *beamthing) (defined in ClientGameCommandManager)ClientGameCommandManager
UpdateEmitter(dtiki_t *tiki, vec3_t axis[3], int entity_number, int parent_number, Vector entity_origin) (defined in ClientGameCommandManager)ClientGameCommandManager
ValidEvent(str name) const (defined in Listener)Listener
VssSourceForId(int id) (defined in ClientGameCommandManager)ClientGameCommandManager
warning(const char *function, const char *format,...) const (defined in Class)Class
~Class() (defined in Class)Classvirtual
~Listener() (defined in Listener)Listenervirtual