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enum | { IDD = IDD_SBMFCSAMPLE_DIALOG
} |
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| CSbmfcsampleDlg (CWnd *pParent=NULL) |
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virtual BOOL | DestroyWindow () |
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CStatic | m_servers |
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CProgressCtrl | m_progress |
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CListCtrl | m_serverList |
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CListCtrl | m_playerList |
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CString | m_filter |
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CString | m_gamename |
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int | m_startPort |
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int | m_endPort |
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virtual void | DoDataExchange (CDataExchange *pDX) |
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void | AddServer (SBServer server, BOOL checkForReplace) |
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void | RemoveServer (SBServer server) |
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int | FindServer (SBServer server) |
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BOOL | CreateServerList () |
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virtual BOOL | OnInitDialog () |
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afx_msg void | OnRefresh () |
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afx_msg void | OnClickServerlist (NMHDR *pNMHDR, LRESULT *pResult) |
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afx_msg void | OnDblclkServerlist (NMHDR *pNMHDR, LRESULT *pResult) |
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afx_msg void | OnTimer (UINT nIDEvent) |
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afx_msg void | OnColumnclickServerlist (NMHDR *pNMHDR, LRESULT *pResult) |
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static void | SBCallback (ServerBrowser serverBrowser, SBCallbackReason reason, SBServer server, void *instance) |
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static void | SBConnectCallback (ServerBrowser serverBrowser, SBConnectToServerState state, SOCKET gamesocket, struct sockaddr_in *remoteaddr, void *instance) |
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HICON | m_hIcon |
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ServerBrowser | m_serverBrowser |
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UINT | m_timerID |
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int | m_serverCount |
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The documentation for this class was generated from the following files:
- code/gamespy/serverbrowsing/sbmfcsample/sbmfcsampleDlg.h
- code/gamespy/serverbrowsing/sbmfcsample/sbmfcsampleDlg.cpp