OpenMoHAA 0.83.0
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ActorEnemy Member List

This is the complete list of members for ActorEnemy, including all inherited members.

Archive(Archiver &) override (defined in ActorEnemy)ActorEnemyinline
GetEnemy(void) const (defined in ActorEnemy)ActorEnemyinline
GetRangeSquared(void) const (defined in ActorEnemy)ActorEnemyinline
GetThreat(void) const (defined in ActorEnemy)ActorEnemyinline
GetVisibility(void) const (defined in ActorEnemy)ActorEnemyinline
m_bVisible (defined in ActorEnemy)ActorEnemy
m_fCurrentRangeSquared (defined in ActorEnemy)ActorEnemy
m_fLastLookTime (defined in ActorEnemy)ActorEnemy
m_fTotalVisibility (defined in ActorEnemy)ActorEnemy
m_fVisibility (defined in ActorEnemy)ActorEnemy
m_iAddTime (defined in ActorEnemy)ActorEnemy
m_iLastSightChangeTime (defined in ActorEnemy)ActorEnemy
m_iNextEnemyTime (defined in ActorEnemy)ActorEnemy
m_iThreat (defined in ActorEnemy)ActorEnemy
m_pEnemy (defined in ActorEnemy)ActorEnemy
m_vLastKnownPos (defined in ActorEnemy)ActorEnemy
UpdateLMRF(Actor *pSelf, bool *pbInFovAndRange, bool *pbVisible) (defined in ActorEnemy)ActorEnemyprotected
UpdateThreat(Actor *pSelf) (defined in ActorEnemy)ActorEnemy
UpdateVisibility(Actor *pSelf, bool *pbInFovAndRange, bool *pbVisible) (defined in ActorEnemy)ActorEnemy