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| CLASS_PROTOTYPE (AISpawnPoint) |
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void | GetForceDropHealth (Event *ev) |
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void | SetForceDropHealth (Event *ev) |
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void | GetForceDropWeapon (Event *ev) |
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void | SetForceDropWeapon (Event *ev) |
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void | GetVoiceType (Event *ev) |
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void | SetVoiceType (Event *ev) |
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void | GetTarget (Event *ev) |
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void | SetTarget (Event *ev) |
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void | GetWeapon (Event *ev) |
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void | SetWeapon (Event *ev) |
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void | GetAlarmNode (Event *ev) |
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void | SetAlarmNode (Event *ev) |
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void | GetTurret (Event *ev) |
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void | SetTurret (Event *ev) |
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void | GetPatrolPath (Event *ev) |
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void | SetPatrolPath (Event *ev) |
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void | GetNoSurprise (Event *ev) |
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void | SetNoSurprise (Event *ev) |
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void | SetFavoriteEnemy (Event *ev) |
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void | GetFavoriteEnemy (Event *ev) |
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void | GetDontDropHealth (Event *ev) |
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void | SetDontDropHealth (Event *ev) |
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void | GetDontDropWeapons (Event *ev) |
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void | SetDontDropWeapons (Event *ev) |
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void | GetInterval (Event *ev) |
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void | SetInterval (Event *ev) |
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void | GetMaxDistance (Event *ev) |
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void | SetMaxDistance (Event *ev) |
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void | GetMinDistance (Event *ev) |
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void | SetMinDistance (Event *ev) |
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void | GetLeash (Event *ev) |
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void | SetLeash (Event *ev) |
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void | GetFov (Event *ev) |
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void | SetFov (Event *ev) |
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void | SetSight (Event *ev) |
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void | GetSight (Event *ev) |
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void | GetHearing (Event *ev) |
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void | SetHearing (Event *ev) |
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void | GetPatrolWaitTrigger (Event *ev) |
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void | SetPatrolWaitTrigger (Event *ev) |
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void | GetTypeIdle (Event *ev) |
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void | SetTypeIdle (Event *ev) |
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void | GetTypeGrenade (Event *ev) |
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void | SetTypeGrenade (Event *ev) |
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void | GetTypeDisguise (Event *ev) |
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void | SetTypeDisguise (Event *ev) |
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void | GetTypeAttack (Event *ev) |
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void | SetTypeAttack (Event *ev) |
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void | SetSoundAwareness (Event *ev) |
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void | GetSoundAwareness (Event *ev) |
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void | SetMaxNoticeTimeScale (Event *ev) |
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void | GetMaxNoticeTimeScale (Event *ev) |
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void | GetGun (Event *ev) |
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void | SetGun (Event *ev) |
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void | GetGrenadeAwareness (Event *ev) |
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void | SetGrenadeAwareness (Event *ev) |
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void | SetFixedLeash (Event *ev) |
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void | GetFixedLeash (Event *ev) |
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void | GetEnemyShareRange (Event *ev) |
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void | SetEnemyShareRange (Event *ev) |
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void | GetDisguiseRange (Event *ev) |
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void | SetDisguiseRange (Event *ev) |
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void | GetDisguisePeriod (Event *ev) |
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void | SetDisguisePeriod (Event *ev) |
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void | GetDisguiseLevel (Event *ev) |
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void | SetDisguiseLevel (Event *ev) |
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void | GetBalconyHeight (Event *ev) |
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void | SetBalconyHeight (Event *ev) |
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void | GetAmmoGrenade (Event *ev) |
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void | SetAmmoGrenade (Event *ev) |
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void | GetAccuracy (Event *ev) |
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void | SetAccuracy (Event *ev) |
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void | GetEnemyName (Event *ev) |
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void | SetEnemyName (Event *ev) |
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void | GetHealth (Event *ev) |
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void | SetHealth (Event *ev) |
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void | GetModel (Event *ev) |
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void | SetModel (Event *ev) |
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void | Archive (Archiver &arc) override |
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| CLASS_PROTOTYPE (SimpleArchivedEntity) |
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| CLASS_PROTOTYPE (SimpleEntity) |
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virtual void | setOrigin (Vector origin) |
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virtual void | setOriginEvent (Vector origin) |
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virtual void | setAngles (Vector angles) |
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const str & | Target () |
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qboolean | Targeted (void) |
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str & | TargetName () |
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virtual void | SetTargetName (str targetname) |
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void | Archive (Archiver &arc) override |
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int | IsSubclassOfEntity (void) const |
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int | IsSubclassOfAnimate (void) const |
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int | IsSubclassOfSentient (void) const |
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int | IsSubclassOfPlayer (void) const |
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int | IsSubclassOfActor (void) const |
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int | IsSubclassOfItem (void) const |
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int | IsSubclassOfInventoryItem (void) const |
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int | IsSubclassOfWeapon (void) const |
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int | IsSubclassOfProjectile (void) const |
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int | IsSubclassOfDoor (void) const |
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int | IsSubclassOfCamera (void) const |
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int | IsSubclassOfVehicle (void) const |
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int | IsSubclassOfVehicleTank (void) const |
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int | IsSubclassOfVehicleTurretGun (void) const |
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int | IsSubclassOfTurretGun (void) const |
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int | IsSubclassOfPathNode (void) const |
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int | IsSubclassOfWaypoint (void) const |
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int | IsSubclassOfTempWaypoint (void) const |
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int | IsSubclassOfVehiclePoint (void) const |
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int | IsSubclassOfSplinePath (void) const |
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int | IsSubclassOfCrateObject (void) const |
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void | GetOrigin (Event *ev) |
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void | SetOrigin (Event *ev) |
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void | GetCentroid (Event *ev) |
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void | SetTargetname (Event *ev) |
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void | GetTargetname (Event *ev) |
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void | SetTarget (Event *ev) |
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void | GetTarget (Event *ev) |
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void | SetAngles (Event *ev) |
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void | GetAngles (Event *ev) |
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void | SetAngleEvent (Event *ev) |
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void | GetAngleEvent (Event *ev) |
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void | GetForwardVector (Event *ev) |
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void | GetLeftVector (Event *ev) |
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void | GetRightVector (Event *ev) |
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void | GetUpVector (Event *ev) |
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SimpleEntity * | Next (void) |
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void | MPrintf (const char *msg,...) |
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void | SimpleArchive (Archiver &arc) |
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| CLASS_PROTOTYPE (Listener) |
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virtual Listener * | GetScriptOwner (void) |
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virtual void | SetScriptOwner (Listener *newOwner) |
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void | CancelEventsOfType (Event *ev) |
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void | CancelEventsOfType (Event &ev) |
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void | CancelFlaggedEvents (int flags) |
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void | CancelPendingEvents (void) |
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qboolean | EventPending (Event &ev) |
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void | PostEvent (Event *ev, float delay, int flags=0) |
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void | PostEvent (const Event &ev, float delay, int flags=0) |
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qboolean | PostponeAllEvents (float time) |
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qboolean | PostponeEvent (Event &ev, float time) |
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bool | ProcessEvent (const Event &ev) |
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bool | ProcessEvent (Event *ev) |
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bool | ProcessEvent (Event &ev) |
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ScriptVariable & | ProcessEventReturn (Event *ev) |
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void | ProcessContainerEvent (const Container< Event * > &conev) |
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qboolean | ProcessPendingEvents (void) |
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bool | ProcessScriptEvent (Event &ev) |
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bool | ProcessScriptEvent (Event *ev) |
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int | GetFlags (Event *event) const |
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qboolean | ValidEvent (str name) const |
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void | CommandDelay (Event *ev) |
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void | Remove (Event *ev) |
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void | ScriptRemove (Event *ev) |
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void | EventInheritsFrom (Event *ev) |
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void | EventIsInheritedBy (Event *ev) |
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void | GetClassname (Event *ev) |
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virtual ClassDef * | classinfo (void) const |
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void | warning (const char *function, const char *format,...) const |
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void | error (const char *function, const char *format,...) const |
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qboolean | inheritsFrom (ClassDef *c) const |
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qboolean | inheritsFrom (const char *name) const |
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qboolean | isInheritedBy (const char *name) const |
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qboolean | isInheritedBy (ClassDef *c) const |
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const char * | getClassname (void) const |
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const char * | getClassID (void) const |
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const char * | getSuperclass (void) const |
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void * | operator new (size_t s) |
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void | operator delete (void *ptr) |
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void * | operator new (size_t size, void *placement) |
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void | operator delete (void *ptr, void *placement) |
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template<typename T> |
void * | operator new (size_t size, T &placement) |
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template<typename T> |
void | operator delete (void *ptr, T &placement) |
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