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AISpawnPoint Class Reference
Inheritance diagram for AISpawnPoint:
SimpleArchivedEntity SimpleEntity

Public Member Functions

 CLASS_PROTOTYPE (AISpawnPoint)
void GetForceDropHealth (Event *ev)
void SetForceDropHealth (Event *ev)
void GetForceDropWeapon (Event *ev)
void SetForceDropWeapon (Event *ev)
void GetVoiceType (Event *ev)
void SetVoiceType (Event *ev)
void GetTarget (Event *ev)
void SetTarget (Event *ev)
void GetWeapon (Event *ev)
void SetWeapon (Event *ev)
void GetAlarmNode (Event *ev)
void SetAlarmNode (Event *ev)
void GetTurret (Event *ev)
void SetTurret (Event *ev)
void GetPatrolPath (Event *ev)
void SetPatrolPath (Event *ev)
void GetNoSurprise (Event *ev)
void SetNoSurprise (Event *ev)
void SetFavoriteEnemy (Event *ev)
void GetFavoriteEnemy (Event *ev)
void GetDontDropHealth (Event *ev)
void SetDontDropHealth (Event *ev)
void GetDontDropWeapons (Event *ev)
void SetDontDropWeapons (Event *ev)
void GetInterval (Event *ev)
void SetInterval (Event *ev)
void GetMaxDistance (Event *ev)
void SetMaxDistance (Event *ev)
void GetMinDistance (Event *ev)
void SetMinDistance (Event *ev)
void GetLeash (Event *ev)
void SetLeash (Event *ev)
void GetFov (Event *ev)
void SetFov (Event *ev)
void SetSight (Event *ev)
void GetSight (Event *ev)
void GetHearing (Event *ev)
void SetHearing (Event *ev)
void GetPatrolWaitTrigger (Event *ev)
void SetPatrolWaitTrigger (Event *ev)
void GetTypeIdle (Event *ev)
void SetTypeIdle (Event *ev)
void GetTypeGrenade (Event *ev)
void SetTypeGrenade (Event *ev)
void GetTypeDisguise (Event *ev)
void SetTypeDisguise (Event *ev)
void GetTypeAttack (Event *ev)
void SetTypeAttack (Event *ev)
void SetSoundAwareness (Event *ev)
void GetSoundAwareness (Event *ev)
void SetMaxNoticeTimeScale (Event *ev)
void GetMaxNoticeTimeScale (Event *ev)
void GetGun (Event *ev)
void SetGun (Event *ev)
void GetGrenadeAwareness (Event *ev)
void SetGrenadeAwareness (Event *ev)
void SetFixedLeash (Event *ev)
void GetFixedLeash (Event *ev)
void GetEnemyShareRange (Event *ev)
void SetEnemyShareRange (Event *ev)
void GetDisguiseRange (Event *ev)
void SetDisguiseRange (Event *ev)
void GetDisguisePeriod (Event *ev)
void SetDisguisePeriod (Event *ev)
void GetDisguiseLevel (Event *ev)
void SetDisguiseLevel (Event *ev)
void GetBalconyHeight (Event *ev)
void SetBalconyHeight (Event *ev)
void GetAmmoGrenade (Event *ev)
void SetAmmoGrenade (Event *ev)
void GetAccuracy (Event *ev)
void SetAccuracy (Event *ev)
void GetEnemyName (Event *ev)
void SetEnemyName (Event *ev)
void GetHealth (Event *ev)
void SetHealth (Event *ev)
void GetModel (Event *ev)
void SetModel (Event *ev)
void Archive (Archiver &arc) override
Public Member Functions inherited from SimpleArchivedEntity
 CLASS_PROTOTYPE (SimpleArchivedEntity)
Public Member Functions inherited from SimpleEntity
 CLASS_PROTOTYPE (SimpleEntity)
virtual void setOrigin (Vector origin)
virtual void setOriginEvent (Vector origin)
virtual void setAngles (Vector angles)
const str & Target ()
qboolean Targeted (void)
str & TargetName ()
virtual void SetTargetName (str targetname)
void Archive (Archiver &arc) override
int IsSubclassOfEntity (void) const
int IsSubclassOfAnimate (void) const
int IsSubclassOfSentient (void) const
int IsSubclassOfPlayer (void) const
int IsSubclassOfActor (void) const
int IsSubclassOfItem (void) const
int IsSubclassOfInventoryItem (void) const
int IsSubclassOfWeapon (void) const
int IsSubclassOfProjectile (void) const
int IsSubclassOfDoor (void) const
int IsSubclassOfCamera (void) const
int IsSubclassOfVehicle (void) const
int IsSubclassOfVehicleTank (void) const
int IsSubclassOfVehicleTurretGun (void) const
int IsSubclassOfTurretGun (void) const
int IsSubclassOfPathNode (void) const
int IsSubclassOfWaypoint (void) const
int IsSubclassOfTempWaypoint (void) const
int IsSubclassOfVehiclePoint (void) const
int IsSubclassOfSplinePath (void) const
int IsSubclassOfCrateObject (void) const
void GetOrigin (Event *ev)
void SetOrigin (Event *ev)
void GetCentroid (Event *ev)
void SetTargetname (Event *ev)
void GetTargetname (Event *ev)
void SetTarget (Event *ev)
void GetTarget (Event *ev)
void SetAngles (Event *ev)
void GetAngles (Event *ev)
void SetAngleEvent (Event *ev)
void GetAngleEvent (Event *ev)
void GetForwardVector (Event *ev)
void GetLeftVector (Event *ev)
void GetRightVector (Event *ev)
void GetUpVector (Event *ev)
SimpleEntityNext (void)
void MPrintf (const char *msg,...)
void SimpleArchive (Archiver &arc)

Additional Inherited Members

Public Attributes inherited from SimpleEntity
Vector origin
Vector angles
entflags_t entflags
str target
str targetname
Vector centroid

The documentation for this class was generated from the following files: