OpenMoHAA 0.82.0
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win_resource.h
1/*
2===========================================================================
3Copyright (C) 1999-2005 Id Software, Inc.
4
5This file is part of Quake III Arena source code.
6
7Quake III Arena source code is free software; you can redistribute it
8and/or modify it under the terms of the GNU General Public License as
9published by the Free Software Foundation; either version 2 of the License,
10or (at your option) any later version.
11
12Quake III Arena source code is distributed in the hope that it will be
13useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with Quake III Arena source code; if not, write to the Free Software
19Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
20===========================================================================
21*/
22//{{NO_DEPENDENCIES}}
23// Microsoft Developer Studio generated include file.
24// Used by winquake.rc
25//
26#define IDS_STRING1 1
27#define IDI_ICON1 1
28#define IDB_BITMAP1 1
29#define IDB_BITMAP2 128
30#define IDC_CURSOR1 129
31#define IDC_CURSOR2 130
32#define IDC_CURSOR3 131
33
34// Next default values for new objects
35//
36#ifdef APSTUDIO_INVOKED
37#ifndef APSTUDIO_READONLY_SYMBOLS
38#define _APS_NO_MFC 1
39#define _APS_NEXT_RESOURCE_VALUE 132
40#define _APS_NEXT_COMMAND_VALUE 40001
41#define _APS_NEXT_CONTROL_VALUE 1005
42#define _APS_NEXT_SYMED_VALUE 101
43#endif
44#endif