OpenMoHAA 0.83.0
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uipoint2d.h
1/*
2===========================================================================
3Copyright (C) 2024 the OpenMoHAA team
4
5This file is part of OpenMoHAA source code.
6
7OpenMoHAA source code is free software; you can redistribute it
8and/or modify it under the terms of the GNU General Public License as
9published by the Free Software Foundation; either version 2 of the License,
10or (at your option) any later version.
11
12OpenMoHAA source code is distributed in the hope that it will be
13useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with OpenMoHAA source code; if not, write to the Free Software
19Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
20===========================================================================
21*/
22
23#pragma once
24
25class UIPoint2D
26{
27public:
28 float x;
29 float y;
30
31 UIPoint2D();
32 UIPoint2D(float x, float y);
33
34 bool operator==(const UIPoint2D& pos) const;
35 bool operator!=(const UIPoint2D& pos) const;
36};
37
38inline UIPoint2D::UIPoint2D()
39{
40 x = y = 0;
41}
42
43inline UIPoint2D::UIPoint2D(float x, float y)
44{
45 this->x = x;
46 this->y = y;
47}
48
49inline bool UIPoint2D::operator==(const UIPoint2D& pos) const
50{
51 return (x == pos.x && y == pos.y);
52}
53
54inline bool UIPoint2D::operator!=(const UIPoint2D& pos) const
55{
56 return (x != pos.x || y != pos.y);
57}
Definition uipoint2d.h:26